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 RO2 is live 
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Lt. Colonel
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Joined: Fri Nov 20, 2009 5:38 pm
Posts: 702
Post Re: RO2 is live
born2expire wrote:
DoOkie wrote:
My key bindings seem to be working fine and I haven't really noticed any input lag yet.


I got the hold on iron sight working (kinda) it keeps toggling if i prone, iron sight and move a bit i get locked in them and other BS like that. I can't get the crouch working even though i have the correct command and I've tired entering it in the console numerous times. Man I miss the quake engine configs, at least they make sense to my febble mind.

Crouch will work fine but ADS hold is a nightmare. I use it because I never use toggle but if you go prone or hold your breath it will toggle and you'll need to melee or press a key you have bound to ads toggle to reset it. I've tk'd someone once doing this while they ran through my character when I was using melee to unjam ADS.

this is what crouch should look like
Code:
Bindings=(Name="C",Command="Duck",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)

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Wed Sep 14, 2011 1:31 am
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2nd Lieutenant
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Joined: Wed Dec 30, 2009 7:28 pm
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Post Re: RO2 is live
i played the beta so far, it was okay but it is now downloading the full game, not expecting much difference i guess.

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Wed Sep 14, 2011 1:02 pm
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Sergeant
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Joined: Wed Aug 18, 2010 12:59 pm
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Post Re: RO2 is live
I get a higher framerate now in the full version, but the game also sometimes crashes when I load a map, and it didn't in the beta. lul.


Wed Sep 14, 2011 2:48 pm
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Chief Warrant Officer
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Joined: Sun Mar 27, 2011 11:29 am
Posts: 296
Post Re: RO2 is live
Played about 3 hours now and I still enjoy playing territory and using rifles :) Still a bit clueless on where the exact criteria of territory but enjoying it nether the less.

However, the game needs a patch to fix some issues, in particular the browser. I press refresh and I don't know whether it's refreshing or not. I tried a fix that someone posted over at FPSAdmin but that didn't work. When it does list servers it doesn't show that many and that's without filters. The whole UI needs to be looked at and addressed if I am being honest. The vaulting over objects seems odd and a bit jerky at times as does covering behind a wall etc.

The players name colours above their confuses me a bit because I keep seeing enemies with red names and have to watch that I don't shoot them!


Wed Sep 14, 2011 4:31 pm
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Lt. Colonel
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Post Re: RO2 is live
Neil wrote:
Played about 3 hours now and I still enjoy playing territory and using rifles :) Still a bit clueless on where the exact criteria of territory but enjoying it nether the less.

However, the game needs a patch to fix some issues, in particular the browser. I press refresh and I don't know whether it's refreshing or not. I tried a fix that someone posted over at FPSAdmin but that didn't work. When it does list servers it doesn't show that many and that's without filters. The whole UI needs to be looked at and addressed if I am being honest. The vaulting over objects seems odd and a bit jerky at times as does covering behind a wall etc.

The players name colours above their confuses me a bit because I keep seeing enemies with red names and have to watch that I don't shoot them!

If you right click on steam -> then click on servers -> then select Red Orchestra You can see all the servers that way.

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Wed Sep 14, 2011 5:00 pm
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Chief Warrant Officer
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Post Re: RO2 is live
jswizzy wrote:
Neil wrote:
Played about 3 hours now and I still enjoy playing territory and using rifles :) Still a bit clueless on where the exact criteria of territory but enjoying it nether the less.

However, the game needs a patch to fix some issues, in particular the browser. I press refresh and I don't know whether it's refreshing or not. I tried a fix that someone posted over at FPSAdmin but that didn't work. When it does list servers it doesn't show that many and that's without filters. The whole UI needs to be looked at and addressed if I am being honest. The vaulting over objects seems odd and a bit jerky at times as does covering behind a wall etc.

The players name colours above their confuses me a bit because I keep seeing enemies with red names and have to watch that I don't shoot them!

If you right click on steam -> then click on servers -> then select Red Orchestra You can see all the servers that way.


Yeah cheers for reminding me about the server lists in Steam.


Wed Sep 14, 2011 6:36 pm
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Lieutenant
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Joined: Wed Nov 03, 2010 10:25 pm
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Location: Ontario
Post Re: RO2 is live
jswizzy wrote:
this is what crouch should look like
Code:
Bindings=(Name="C",Command="Duck",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)


Yup thats the line I'm using, and it doesn't work for me, the configs are obviously FUBAR and the game is unplayable for me until TWI "correct" this.


Wed Sep 14, 2011 9:45 pm
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Officer Cadet
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Post Re: RO2 is live
I must be an old man compared to all your hiptsters, but I prefer toggled ADS. I dunno, it's just tiring to hold down the ADS button the whole time I want to aim. In RO2, the gameplay is a lot slower than any other FPS I know, so I don't see a real need for active ADS except in close quarters situations.

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Thu Sep 15, 2011 12:38 am
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Brigadier General
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Post Re: RO2 is live
I am the same i love toggle, must just be personal preference :)

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Thu Sep 15, 2011 1:35 am
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Lt. Colonel
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Post Re: RO2 is live
Amit wrote:
I must be an old man compared to all your hiptsters, but I prefer toggled ADS. I dunno, it's just tiring to hold down the ADS button the whole time I want to aim. In RO2, the gameplay is a lot slower than any other FPS I know, so I don't see a real need for active ADS except in close quarters situations.

I like that it's faster to transition between aiming and not aiming. Oh and hipster are normally the first to do something so saying your old and used toggle before everyone else is a very hip thing to say by the way. For me it's muscle memory, I want all fps games have the same keys and setup when I play which is why I use the binds for everything.

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Thu Sep 15, 2011 3:43 am
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