It is currently Sat May 25, 2013 10:30 pm



Reply to topic  [ 8 posts ] 
 Competitive Homefront 
Author Message
2nd Lieutenant
2nd Lieutenant
User avatar

Joined: Wed Dec 30, 2009 7:28 pm
Posts: 387
Location: Devon, UK
Post Competitive Homefront
Is your clan involved with Homefront? have you signed up to a league like ESL? I would like to hear from you

Is there any "replays" or "shoutcasts" out there for Homefront yet?


http://www.esl.eu/eu/homefront/news/156 ... ur-Series/

_________________
JOIN THE BASHANDSLASH BF3 PLATOON


Mon Apr 25, 2011 3:53 pm
Profile
Private
Private

Joined: Sun Feb 06, 2011 1:13 am
Posts: 1
Post Re: Competitive Homefront
The game is dead dont bother


Mon Apr 25, 2011 9:01 pm
Profile
2nd Lieutenant
2nd Lieutenant
User avatar

Joined: Wed Dec 30, 2009 7:28 pm
Posts: 387
Location: Devon, UK
Post Re: Competitive Homefront
a game will die if it isn't given the support

no one answered, so i guess no?

_________________
JOIN THE BASHANDSLASH BF3 PLATOON


Wed Apr 27, 2011 1:44 am
Profile
2nd Lieutenant
2nd Lieutenant

Joined: Sun Feb 10, 2008 3:23 pm
Posts: 383
Location: dayton ohio
Post Re: Competitive Homefront
Beaknuke wrote:
a game will die if it isn't given the support

no one answered, so i guess no?


It's amazing to me that so many go around begging for dedicated servers with open server files and when the rubber meets the road they are nowhere to be seen.
Homefront and Kaos Studios delivered what the hardcore community wanted and no one came.
You can make an argument that the hackers overwhelmed the game but it doesn't hold water.
They only seemed to chase people away because the numbers to dilute their presence were not there.
Here is a kiss xxx goodbye to those that used to make such a ruckus about getting cheated out of those features.
The numbers are minimal and it's arcade gaming from here except for ROHOS.
Will people turn out and buy that?
I think it's just a loud noise from a very few people now.
Jeez is Homefront any worse than CODWAW? :roll:


Wed Apr 27, 2011 11:55 pm
Profile WWW
Captain
Captain
User avatar

Joined: Sun Dec 20, 2009 4:24 am
Posts: 560
Post Re: Competitive Homefront
ibleedv20 wrote:
It's amazing to me that so many go around begging for dedicated servers with open server files and when the rubber meets the road they are nowhere to be seen.
Homefront and Kaos Studios delivered what the hardcore community wanted and no one came.
You can make an argument that the hackers overwhelmed the game but it doesn't hold water.
They only seemed to chase people away because the numbers to dilute their presence were not there.
Here is a kiss xxx goodbye to those that used to make such a ruckus about getting cheated out of those features.
The numbers are minimal and it's arcade gaming from here except for ROHOS.
Will people turn out and buy that?
I think it's just a loud noise from a very few people now.


People go willingly to the slaughter and complain the whole time they are being led to it.

We have a Homefront server in my clan, yet it is rarely used now. Everybody seems to go back to BC2 in my group. It's a shame too, Homefront is pretty damn good really, overall. I never think of it as generic. It has a unique set of features, drones and vehicles. It has a unique setting also. You can see that Kaos poured some heart and soul into it.

I don't think it's about the hackers though, I think it may be as simple as the weapons. They become a bit redundant after awhile. MoH 2010 is the same way. No matter what one you use, it is basically the same point and shoot. None of them seem to have any character of their own. This becomes boring pretty quickly, especially when you get a couple of people with super fast twitch reflexes. They easily dominate the rounds. This is what I hear from people who have given up on the game already.

Also, many of the maps are all about roof top camping. I noticed people bitching about that also. I think these things combined made people less tolerant of the game, not to mention the fact that it received bad reviews from several of the more snobby, big time game reviewers.

How many great movies are out there that many haven't even heard of? You guys also know yourselves that the "Hype machine" is a potent thing in entertainment. Look at the press Dice is receiving about BF3 simply because of some well timed and well calculated promo videos. We don't even need to mention the COD series, which has become the most hyped, yet mediocre franchise of all time. It sells because its a household name now. Hard to compete with marketing genius.

Ah well, I'm just preaching to the choir actually.

_________________
Image

I used to play BF3 like you. Until I took an arrow in the knee.


Thu Apr 28, 2011 1:07 am
Profile
Chief Warrant Officer
Chief Warrant Officer
User avatar

Joined: Sun Dec 05, 2010 7:09 pm
Posts: 266
Location: Austria
Post Re: Competitive Homefront
ibleedv20 wrote:
Beaknuke wrote:
a game will die if it isn't given the support

no one answered, so i guess no?


It's amazing to me that so many go around begging for dedicated servers with open server files and when the rubber meets the road they are nowhere to be seen.
Homefront and Kaos Studios delivered what the hardcore community wanted and no one came.
You can make an argument that the hackers overwhelmed the game but it doesn't hold water.
They only seemed to chase people away because the numbers to dilute their presence were not there.
Here is a kiss xxx goodbye to those that used to make such a ruckus about getting cheated out of those features.
The numbers are minimal and it's arcade gaming from here except for ROHOS.
Will people turn out and buy that?
I think it's just a loud noise from a very few people now.
Jeez is Homefront any worse than CODWAW? :roll:


I can only say why I didn't buy it. The reason is that it looked too much like CoD and BC2, it didn't have enough character on it's own to let it stand out. The very few features that are only found in Homefront (like the drones) are features I don't like. I think the main problem of Homefront is their marketing and a lot of key design decisions they made early in the production. They marketed it as something completely different, yet designed it to appeal to two crowds that aren't really into the same gameplay. CoD players won't like the "openness" of the maps in Homefront, BC2 players won't like the close up camping clusterf*ck that CoD is. Combine the two and you either appeal to both groups or none. It was a gamble that failed IMO.

Now, I would've happily supported the game if it would've appealed to me in the first place, but features don't make a good game and I definitely won't buy a game just to support/counter a trend.

_________________
Image
Quote:
Yes. One or the other. Or if not, then some other time.


Thu Apr 28, 2011 8:45 am
Profile
Warrant Officer
Warrant Officer

Joined: Wed Oct 13, 2010 4:30 pm
Posts: 180
Post Re: Competitive Homefront
Next to that for competitive play you need people kickbooting that stuff. Nothing happens automatically. Starting up a new genre is always more difficult as there needs to be some magic that captures people to continue play it.

Even if it was on par with cod, if its not different or better in a way why would people go away from cod where there are more servers. A game needs to create its own following and community for it to succeed. And then it can even live with low player amounts.

The thing of difference with HOS vs homefront is that its already a somewhat established franchise meaning that there is a dedicated group already from the previous game. For competitive gaming you have set and formed clans and leagues from day one. Not to forget that TWI had a test run to find out issues with RO1 and possibly adapt those.

Sequels are always at a distinct advantage in that sense.

_________________
Image


Thu Apr 28, 2011 12:12 pm
Profile
Lt. Colonel
Lt. Colonel

Joined: Mon Jun 07, 2010 6:42 am
Posts: 794
Post Re: Competitive Homefront
The reason I didn't get Homefront is the same reason as Lemon, I didn't find the game different enough from CoD/BC2/MoH to appeal to me. I was waiting for the modtools to come out and see what the community cooked with those. Also, people seemed to enjoy the game a lot before the patch, the patch seems to have driven people away. Add to that the rampant cheating and people naturally feel discouraged to buy the game.

All the features in the world cannot save a game that does not appeal. Blaming the failure of an unappealing game on the features is a fallacy, is wrong and is a dangerous path to take. Homefront is also not selling well on the consoles, so the game is really not that appealing to console gamers, it's not just us.


Thu Apr 28, 2011 1:10 pm
Profile
Display posts from previous:  Sort by  
Reply to topic   [ 8 posts ] 

Who is online

Users browsing this forum: No registered users and 1 guest


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum

Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group.
Designed by STSoftware for PTF.