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 Mach4, puller's cfg +Script.cfg Update v1.01 
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Master Corporal
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Joined: Mon Jun 23, 2008 4:50 am
Posts: 43
Post Re: Mach4, puller's cfg +Script.cfg Update v1.01
the command for thtat has already been posted. Try a search? Im a bit drunk atm or I would post the exact command.. Mybe someone else can put you in the right direcshun.


Fri Aug 08, 2008 4:49 pm
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Post Re: Mach4, puller's cfg +Script.cfg Update v1.01
cg_debugInfoCornerOffset 0 400

to move fps

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Fri Aug 08, 2008 10:28 pm
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Post Re: Mach4, puller's cfg +Script.cfg Update v1.01
ty sanity ;)


Sat Aug 09, 2008 5:40 pm
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Post Re: Mach4, puller's cfg +Script.cfg Update v1.01
np i help people when im bored and im bored alot

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Sat Aug 09, 2008 5:44 pm
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Post Re: Mach4, puller's cfg
karbz wrote:
puller in competitive gaming anything else than r_lodscalerigid 1/2 isnt allowed so it doesnt help you with the vision etc.

i will post a guide how to really turn every grass off KEYWORD: RivaTuner ;-)

As i said the CFG is quiet good but the mouse sens change ADS script etc.. well..lets just say im sure that its better to get yourself stick to a sens because when your like "in the feelin" you just play better.

best regards,
karbz


When will you put this guide up?


Thu Aug 14, 2008 11:21 pm
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Joined: Thu Feb 14, 2008 8:00 am
Posts: 664
Post Re: Mach4, puller's cfg +Script.cfg Update v1.01
As far as I know you can adjust the lod bias which will make your game look bad (textures have one color)
and remove the grass.
But you cant even read the chat box anymore.
Not very spectacular

Until karbs proofs me wrong I think that's what he is talking about.

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Fri Aug 15, 2008 3:33 am
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Major
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Posts: 664
Post Re: Mach4, puller's cfg +Script.cfg Update v1.01
Here is a script to change weapons ingame quickly, you hit a certain bind and next time you respawn with an ak.
This only works on unranked servers.

Other scripts put the commands together in classes so you have one ak class, you need to hit that bind 5 times to get ak, pistol, silencer, etc.
My system is better because you often want to change just the rifle, or need a smoke nade, or change only one perk.
With this you can combine

On the keypad:
4: changes between ak,m4,g3
5: colt45/m9/deagle
6:smoke/flash
enter:with silencer/without

(The folowing numbers are the slots for perks, you could add all perks for slot1,slot2 etc.These are my favorite ones)
1:accuracy/dead silence
2:stopping power/fast reload
3:claymore

If you are really interested in this, I can add more perks or so or more attachments (I play iron sights only)


set no "openscriptmenu -1 loadout_primary_attachment:assault:none;^...no-attach"
set sil "openscriptmenu -1 loadout_primary_attachment:assault:silencer;silencer"

set ak "openscriptmenu -1 loadout_primary:ak47;^2->ak47;"
set m4 "openscriptmenu -1 loadout_primary:m4;^2->m4;"
set g3 "openscriptmenu -1 loadout_primary:g3;^2g3"
set 45c "openscriptmenu -1 loadout_secondary:colt45;^1->colt45"
set clam "openscriptmenu -1 loadout_perk1:claymore_mp;<-clayperk"
set quiet "openscriptmenu -1 loadout_perk3:specialty_quieter;<-dead_silence"
set stoppw "openscriptmenu -1 loadout_perk2:specialty_bulletdamage;<-stopping_power"
set fstr "openscriptmenu -1 loadout_perk2:specialty_fastreload;<-fastreload"
set bullet "openscriptmenu -1 loadout_perk3:specialty_bulletaccuracy;<-accuracy"
set smo "openscriptmenu -1 loadout_grenade:smoke_grenade;^4<-smoke"
set fla "openscriptmenu -1 loadout_grenade:flash_grenade;^4<-flash"
set des "openscriptmenu -1 loadout_secondary:deserteagle;^1->deagle"
set m9 "openscriptmenu -1 loadout_secondary:beretta;^1->beretta""

bind KP_LEFTARROW "vstr akclass"
set akclass vstr ak1
set ak1 "vstr g3;set akclass vstr ak2"
set ak2 "vstr m4;set akclass vstr ak3"
set ak3 "vstr ak;set akclass vstr ak1"



bind KP_5 "vstr m4class"
set m4class vstr m41
set m41 "vstr 45c;set m4class vstr m42"
set m42 "vstr des;set m4class vstr m43"
set m43 "vstr m9;set m4class vstr m41"


bind KP_RIGHTARROW "vstr g3class"
set g3class vstr g31
set g31 "vstr smo;set g3class vstr g32"
set g32 "vstr fla;set g3class vstr g31"
//set g33 "vstr g3;set g3class vstr g31"

bind KP_ENTER "vstr toggsilencer"
set toggsilencer vstr sil0
set sil0 "vstr no;set toggsilencer vstr sil1"
set sil1 "vstr sil;set toggsilencer vstr sil0"

bind KP_END "vstr sl3"
set sl3 vstr per1
set per1 "vstr bullet;set sl3 vstr per2"
set per2 "vstr quiet;set sl3 vstr per1"

bind KP_DOWNARROW "vstr sl2"
set sl2 vstr perk1
set perk1 "vstr stoppw;set sl2 vstr perk2"
set perk2 "vstr fstr;set sl2 vstr perk1"

bind KP_PGDN "vstr clam"

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Thu Aug 21, 2008 6:21 am
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Post Re: Mach4, puller's cfg +Script.cfg Update v1.01
puller wrote:
Also mouse movement is improved by gpu_sync and deactivating menu cursors (I think you havent seen that before)
The scorboard is made smaller, so you can look and still see where you aim.


How did you do all of that? Whats the commands? (im new at config tweaking)


Sat Aug 30, 2008 1:18 pm
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Posts: 664
Post Re: Mach4, puller's cfg +Script.cfg Update v1.01
Im planning to write what commands do what in detail in the next few days

If you just want to know that, search for gpu_sync in your cfg,
menucursor off is cl_bypassmouseinput 1
But you cant go back into the menu without setting it to zero (you wont have a mouse cursor)
therefore a bind like the one in my cfg is practical.
In my cfg its on "i", press i to get in the menu with a cursor, select your stuff and when you're out of the menu press i again to set cl_bypassmouseinput 1

You can put these commands in your cfg to make the scoreboard smaller.
//Scoreboard commands
seta cg_scoreboardBannerHeight "10"
seta cg_scoreboardHeaderFontScale "0.2"
seta cg_scoreboardHeight "800"
seta cg_scoreboardItemHeight "10"
seta cg_scoreboardPingHeight "0.7"
seta cg_scoreboardPingWidth "0.026"
seta cg_scoreboardRankFontScale "0.1"
seta cg_scoreboardFont 2
seta cg_scoreboardWidth "300"
seta cg_scoreboardMyColor "0 0.74902 1 1"

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Sat Aug 30, 2008 7:44 pm
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Major
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Joined: Thu Feb 14, 2008 8:00 am
Posts: 664
Post Re: Mach4, puller's cfg +Script.cfg Update v1.01
little update
Im always changing things
Its more for fps now instead of fps/eyecandy

bind KP_UPARROW "exec script.cfg"
bind KP_PGUP "exec mach3.cfg"






seta ai_badPathSpam "0"
seta ai_corpseCount "0"
seta ai_debugAccuracy "0"
seta ai_debugCoverSelection "0"
seta ai_debugMeleeAttackSpots "0"
seta ai_debugThreatSelection "0"
seta ai_ShowCanshootChecks "0"
seta ai_showClaimedNode "0"
seta ai_showRegion "0"
seta ai_badPathSpam "0"
seta ai_corpseCount "0"
seta ai_debugAccuracy "0"
seta ai_debugAnimDeltas "0"
seta ai_debugCoverEntityNum "-6969"
seta ai_debugCoverSelection "0"
seta ai_debugFindPath "0"
seta ai_debugMayMove "0"
seta ai_debugMeleeAttackSpots "0"
seta ai_debugThreat "0"
seta ai_debugThreatSelection "0"
seta ai_disableSpawn "0"
seta ai_nocriticalsections "1"
seta ai_noDodge "0"
seta ai_nosight "1"
seta ai_playerFarAccuracy "0.1"
seta ai_playerFarDamage "20"
seta ai_playerFarRange "2000"
seta ai_playerNearAccuracy "0.5"
seta ai_playerNearDamage "200"
seta ai_playerNearRange "800"
seta ai_showBadPlaces "0"
seta ai_ShowCanshootChecks "0"
seta ai_showClaimedNode "0"
seta ai_showDodge "0"
seta ai_ShowFailedPaths "100"
seta ai_showFriendlyChains "0"
seta ai_showNearestNode "0"
seta ai_showNodes "0"
seta ai_showNodesDist "384"
seta ai_showPaths "0"
seta ai_showRegion "0"
seta ai_showVisData "0"
seta ai_showVisDataDist "1000"



phys_autodisableangular 100
phys_autodisablelinear 100
phys_autodisabletime 0.1
phys_bulletspinscale 0
phys_minimpactmomentum 0
phys_bulletupbias 0









seta airlift_min_spec "0"
seta animated_trees_enabled "0"
seta bog_b_min_spec "0"
seta cg_blood "1"
cg_debugInfoCornerOffset 0 400
dynent_active 0
cg_drawMantleHint 0
seta cg_brass "0"
seta cg_centerPrintY "-60"
seta cg_chatHeight "8"
seta cg_chatTime "10000"
seta cg_connectionIconSize "0"
seta cg_drawBreathHint 0


seta cg_cursorHints "4"

seta cg_descriptiveText "1"

seta cg_drawFPS "1"
seta cg_drawFPSLabels "0"


seta cg_drawLagometer "0"

seta cg_drawSnapshot "0"
seta cg_drawTurretCrosshair "1"


seta cg_fov 80

seta cg_gameBoldMessageWidth "130"
seta cg_gameMessageWidth "130"
seta cg_headIconMinScreenRadius "0.015"
seta cg_hintFadeTime "100"
seta cg_hudChatIntermissionPosition "0 360"

seta cg_hudDamageIconHeight "64"
seta cg_hudDamageIconInScope "0"
seta cg_hudDamageIconOffset "128"
seta cg_hudDamageIconTime "2000"
seta cg_hudDamageIconWidth "128"
seta cg_hudGrenadeIconEnabledFlash "1"
seta cg_hudGrenadeIconHeight "40"
seta cg_hudGrenadeIconInScope "1"
seta cg_hudGrenadeIconMaxHeight "104"

seta cg_hudGrenadeIconOffset "50"
seta cg_hudGrenadeIconWidth "40"
seta cg_hudGrenadePointerHeight "40"
seta cg_hudGrenadePointerPivot "12 27"
seta cg_hudMapBorderWidth "2"
seta cg_hudMapFriendlyHeight "15"
seta cg_hudMapFriendlyWidth "15"
seta cg_hudMapPlayerHeight "20"
seta cg_hudMapPlayerWidth "20"

seta cg_hudProneY "-160"

seta cg_hudChatPosition "150 430" //position of chat text
seta cg_hudSayPosition "0 380"

seta cg_hudStanceHintPrints "0"
seta cg_hudVotePosition "5 220"
seta cg_invalidCmdHintBlinkInterval "600"
seta cg_invalidCmdHintDuration "1800"
seta cg_laserLight "0"
seta cg_mapLocationSelectionCursorSpeed "0.6"
seta cg_marks "0"
seta cg_marks_ents_player_only "1"
seta cg_nopredict "0"

seta cg_predictItems "1"

//Scoreboard commands, they make your scoreboard smaller
seta cg_scoreboardBannerHeight "10"
seta cg_scoreboardHeaderFontScale "0.2"
seta cg_scoreboardHeight "800"
seta cg_scoreboardItemHeight "10"
seta cg_scoreboardPingHeight "0.7"
seta cg_scoreboardPingWidth "0.026"
seta cg_scoreboardRankFontScale "0.1"
seta cg_scoreboardFont 2
seta cg_scoreboardWidth "300"
seta cg_scoreboardMyColor "0 0.74902 1 1"



seta cg_teamChatsOnly "0"

//exp

seta cg_viewZSmoothingMax "10"
seta cg_viewZSmoothingMin "1"
seta cg_viewZSmoothingTime "0.1"

seta cg_voiceIconSize "0"
seta cg_weaponCycleDelay "0"
seta cg_weaponHintsCoD1Style "1"
seta cg_youInKillCamSize "50"
seta cl_allowDownload "1"
seta cl_anglespeedkey "0"
seta cl_anonymous "0"
seta cl_connectionAttempts "20"
seta cl_freelook "1"

seta cl_maxPing "800"
seta cl_timenudge 0
seta cl_mouseAccel "0"
seta cl_packetdup "0"
seta cl_pitchspeed "140"
seta cl_punkbuster "1"


//disable gui mouse cursor to make movement smoother
cl_bypassMouseInput 1


seta com_introPlayed "1"

seta com_maxfps "125" //frames per second "magic" setting
seta cl_maxpackets "42"

seta com_recommendedSet "1"


seta con_inputBoxColor "0.15 0.2 0.4 0.7"
seta con_inputHintBoxColor "0.15 0.2 0.4 0.7"
seta con_matchPrefixOnly "1"
seta con_minicon "0"
seta con_miniconlines "5"
seta con_minicontime "4"
seta con_outputBarColor "1 1 0.95 0.6"
seta con_outputSliderColor "0.15 0.15 0.1 0.6"
seta con_outputWindowColor "0.15 0.2 0.3 0.7"
seta con_restricted "0"
seta con_typewriterColorGlowCheckpoint "0.6 0.5 0.6 1"
seta con_typewriterColorGlowCompleted "0 0.3 0.8 1"
seta con_typewriterColorGlowFailed "0.8 0 0 1"
seta con_typewriterColorGlowUpdated "0 0.6 0.18 1"
seta con_typewriterDecayDuration "700"
seta con_typewriterDecayStartTime "6000"
seta con_typewriterPrintSpeed "50"
seta drew_notes "4"




seta fx_marks "1"
seta fx_marks_ents "1"
seta fx_marks_smodels "1"
seta fx_sort "0"
seta g_allowvote "0"
seta g_antilag "1"
seta g_banIPs ""
seta g_clonePlayerMaxVelocity "80"
seta g_deadChat "1"
seta g_dropForwardSpeed "10"
seta g_dropHorzSpeedRand "100"
seta g_dropUpSpeedBase "10"
seta g_dropUpSpeedRand "5"
seta g_log "bashandslash_mp.log"
seta g_logSync "0"
seta g_oldVoting "1"
seta g_playerCollisionEjectSpeed "25"
seta g_redCrosshairs "1"
seta g_useGear "1"

seta g_voiceChatTalkingDuration "500"
seta g_voteAbstainWeight "0.5"
seta hud_deathQuoteFadeTime "1000"
seta hud_enable "1"
seta hud_fade_ammodisplay "0"
seta hud_fade_compass "0"
seta hud_fade_healthbar "2"
seta hud_fade_offhand "2"
seta hud_fade_sprint "1.7"
seta hud_fade_stance "1.7"
seta hud_fadeout_speed "0.1"
seta hud_flash_period_offhand "0.5"
seta hud_flash_time_offhand "2"
seta hud_health_pulserate_critical "0.5"
seta hud_health_pulserate_injured "1"
seta hud_health_startpulse_critical "0.33"
seta hud_health_startpulse_injured "1"
seta hud_letterBoxFadeTime "1000"
seta in_mouse "1"
seta loc_forceEnglish "0"
seta loc_language "0"
seta m_filter "0"
seta m_forward "0.25"
seta m_pitch "0.022"
seta m_side "0.25"
seta m_yaw "0.022"
seta monkeytoy "0"
seta mss_khz "44"
seta name "MAX=Machete"
seta net_noipx "1"
seta net_noudp "0"
seta net_socksEnabled "0"
seta net_socksPassword ""
seta net_socksPort "1080"
seta net_socksServer ""
seta net_socksUsername ""
seta pb_sleep "500"
seta pb_writecfg
seta r_aaAlpha "0"
seta r_aaSamples "1" //no anti aliasing for higher fps
seta r_anisotropy 0

seta r_altModelLightingUpdate "1"
seta r_aspectRatio "auto"
seta r_autopriority "0"
seta r_cachemodellighting "1"
seta r_cachesmodellighting "1"
seta r_skincache 1
seta r_colorbits "16"
seta r_depthbits "16"
seta r_compressmodels "1"
seta r_customMode "1280x1024"
seta r_debugLineWidth "1"

seta r_depthPrepass "0"
seta r_depthPrepassModels "1"
seta r_detail "0" //no weapon camoflage
seta r_displayRefresh "60 Hz"
seta r_distortion "0"
seta r_dlightLimit "2" //dynamic lights to spot shooting enemies better
seta r_dof_enable "0"
seta r_drawDecals "0"
seta r_drawSun "0"
seta r_drawWater "0"
seta r_ext_compiled_vertex_array "1"
seta r_ext_compress_textures "0"
seta r_ext_compressed_textures "0"
seta r_ext_multitexture "1"
//seta r_ext_NV_fog_dist "0"
seta r_ext_texture_env_add "1 "
seta r_ext_texture_filter_anisotropic "0"
seta r_ext_transform_hint "1"
seta r_fastSkin "1"
seta r_fastsky "1"
cg_hintFadeTime "0



seta r_fullscreen "1"
seta r_gamma "1"

seta r_glow_allowed "0"
r_glow_allowed_script_forced 0
seta r_gpuSync "0"
seta r_ignorehwgamma "0"
seta r_inGameVideo "0"
seta sv_voiclequality 1^
voice_localecho 1

seta cl_voice "1"
seta com_hunkmegs "1024"
seta cl_anglespeedkey "0"


seta r_lodScale "1"
seta r_lodScaleRigid "4"
seta r_lodScaleSkinned "2"

seta r_monitor "0"
seta r_multiGpu "1"
seta r_normal "0"
seta r_nv_fence "0 "
seta r_nv_fog_available "0"
seta r_nv_fog_dist "0"
seta r_nv_fogdist_mode "GL_EYE_LINEAR"
seta r_nv_register_combiners "0 "
seta r_nv_texture_shader "0"
seta r_nv_vertex_array_range "0 "
seta r_optimize "1"
seta r_optimizeLightmaps "1"
seta r_optimizeSModels "1"
seta r_optimizeTextures "1"
seta r_optimizeWorld "1"
seta r_optimizeXModels "1"

seta r_outdoor "1"
r_pretess 1
cl_analog_attack_threshold 0.001

seta r_picmip "0" // sharp textures, small fps decrease
seta r_picmip_bump "3"
seta r_picmip_manual "1"
seta r_picmip_spec "3"
seta r_picmip_water "0"
seta r_polygonOffsetBias "-1"
seta r_polygonOffsetScale "-1"
seta r_portalBevels "0.7"
seta r_preloadShaders "1"
seta r_rendererInUse "Shader model 2.0" //no specular map, great fps increase
seta r_rendererPreference "Shader model 2.0" //set both to 3 if you want to activate r_specular
seta r_smc_enable "0"
seta r_specular "0"
seta r_envmapspecular 0
seta r_envmapsunintensity "0"
seta r_envmapexponent "0.05"
seta r_envmapmaxintensity "0.01"
seta r_envmapminintensity "0"
seta r_envmapoverride "0"
seta r_clear 0
seta r_floatz "1"^

seta fx_cull_effect_spawn "1"
seta fx_cull_elem_draw "1"
seta fx_cull_elem_spawn "1"
seta r_entFullbright "0"
seta r_entLightCutoff "0"
seta r_entMinLight "0"
seta r_errorOnConflicts "0"

seta r_subdivisions 999"
seta r_sunflare_max_size "669.9"
seta r_swapInterval "0"
seta r_texFilterAnisoMax "1"
seta r_texFilterAnisoMin "1"
seta r_texFilterMipMode "1"
seta r_texturebits "16"
seta r_vsync "0"
seta r_zFeather "0"
seta ragdoll_enable "0"
seta ragdoll_max_simulating "0" //no ragdoll, enemies falling off roofs ect
seta dynEnt_active "0" //no moving objects when things explode or you shoot at them





seta sc_enable "0"
seta sensitivity "3"
seta sm_enable "0"
seta sm_spotEnable"0"
seta sm_maxLights "0"
seta snaps "20"
seta sm_lightscore_eyeprojectdist 0

seta snd_bits "16"

seta snd_debugReplace "0"
seta snd_draw3D "Off"
seta snd_drawEqChannels "0"
seta snd_drawEqEnts "0"
seta snd_drawInfo "None"
seta snd_enable2D "1"
seta snd_enable3D "1"
seta snd_enableEq "1"
seta snd_enableReverb "1"
seta snd_enableStream "1"
seta snd_errorOnMissing "0"
seta snd_khz "44"
seta snd_levelFadeTime "250"
seta snd_outputConfiguration "3"
seta snd_slaveFadeTime "500"



seta snd_volume "1"










seta sv_allowDownload "1"
seta sv_cheats "0"
seta sv_floodprotect "1"
seta sv_hostname "www.maxclan.eu"

seta sv_maxclients "24"
seta sv_maxPing "350"
seta sv_maxRate "25000"
seta sv_minPing "0"
seta sv_punkbuster "0"
seta sv_reconnectlimit "3"
seta sv_voice "1"
seta sv_wwwBaseURL ""
seta sv_wwwDlDisconnected "0"
seta sv_wwwDownload "0"

seta takeCoverWarnings "1"


seta vehDriverViewHeightMax "50"
seta vehDriverViewHeightMin "-15"
seta vid_xpos "-2"
seta vid_ypos "-7"
seta voice_deadChat "0"
seta voice_global "0"
seta voice_localEcho "0"
seta waypointiconheight "15"
seta waypointiconwidth "15"
seta winvoice_mic_mute "0"
seta winvoice_mic_reclevel "65535"
seta winvoice_mic_scaler "1"
seta winvoice_save_voice "0"
con_hidechannel *; con_showchannel dontfilter error gamenotify boldgame subtitle obituary logfile_only console_only gfx sound files devgui profile ui client server system playerweap ai anim physics fx leaderboards parserscript script

exec "script.cfg"

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Fri Dec 19, 2008 8:44 am
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