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 Yitch 4 ? 
Author Message
Sergeant
Sergeant

Joined: Fri Feb 27, 2009 8:01 am
Posts: 131
Post Yitch 4 ?
Considering the fact that I found so many useful cmds that are not contained in Yitch 3 (And I think that u guys and Jock know a lot of them more) I was wondering is there any chance of Yitch 4 coming out?

Im gonna wrote some of them here and u tell me is Yitch 4 good idea and back me up with few good cmds and tips I havent written ... Here we go:

seta dynEnt_active "1"// I think this should be set @ 0 In that way it would prevent breaking mellons by shooting and lots of other stuff and it would provide FPS boost

seta r_multiGpu "0" // I think it should be swithced on 1 considering the fact that it givesan FPS boost if using only one Graphic Card

seta r_outdoorFeather "8" // Heard suggestions that it should be put on 0 it 'Prevents particeles from appeaing indoors', if i remember the console discription corectly =/

seta r_portalBevels "0.7" // Accordng to Jock, if 1 it gives+1/2 - 1 FPS

seta r_portalBevelsOnly // Dont know what's the default variable but if 1 it should give +1 - 2 FPS

seta r_texFilterMipMode "Force Bilinear" // FPS boost (For bigger FPS boost put variable "Force Mipmaps Off" but it will make ur game all pixelated)

Bomb icons:

seta waypointIconHeight "1e-005"
seta waypointIconWidth "1.8"
seta waypointOffscreenPointerHeight "1e-005"
seta waypointOffscreenPointerWidth "1.8" // If using these variables u will no longer be able to see bomb icons on screen which is not important bcuz u can see it on radar anyway - Not only improves visibility but gives an FPS boost.

seta r_mode 800x600 //For more FPS

seta r_lodBias 100 // I've put it on 100 cuz I find it a placebo but it doesnt have to be =/
seta r_lodScale "100" // Same as above

seta cg_hudGrenadeIconEnabledFlash "1" // No point of having this on 1 bcuz when u spot flash nade indicator u are already flashed so set this to "0"

seta cg_drawBreathHint "1" // It shows that little sign "Press Shift to hold breath"when snipping so no point of having this on 1 either, set it to 0

seta r_polygonOffsetBias "-16"
seta r_polygonOffsetScale "-4"

seta sm_polygonOffsetBias "0"
seta sm_polygonOffsetScale "0"

Other stuff:

Fading hud:

seta hud_fade_ammodisplay "8"
seta hud_fade_compass "8"
seta hud_fade_healthbar "2"
seta hud_fade_offhand "8"
seta hud_fade_sprint "1.7"
seta hud_fade_stance "1.7"
seta hud_fadeout_speed "0.1"

I took these from Yitch 2 it makes ur hud fade after some time so I dont thik its a significant loss and gives small FPS increase bcuz of less details on hud

ATi cmds:

seta r_arb_texture_env_dot3 "0"
seta r_arb_vertex_buffer_object "0"
seta r_arb_vertex_program "0"
seta r_aspectRatio "auto"
seta r_ati_element_array "0"
seta r_ati_fragment_shader "0"
seta r_ati_fsaa_samples "0"
seta r_ati_pntriangles "0"
seta r_ati_truform_normalmode "CUBIC"
seta r_ati_truform_pointmode "CUBIC"
seta r_ati_truform_tess "0"
seta r_ati_vertex_array_object "0"

It would be helpful adding these cmds in cfg for ATi users.

Personal Preference:

seta cg_cursorHints "0" // No hints for weapons
seta ui_drawCrosshair "0" // Removing crosshair
seta ui_hud_obituaries "0" // Makes the who-killed-who messages disappear

(It would be nice to make toggles for these stuff for people that dont rly need these cmds.

FPS position:

seta cg_debugInfoCornerOffset "0 465" // Makes ur FPS showing on the right bottom of ur screen, so u can see it much more easier then when its up

If FPS is down then u can make ur console non-translucent like before with these cmds (From Yitch 2):

seta con_inputBoxColor "0.25 0.25 0.2 1"
seta con_inputHintBoxColor "0.4 0.4 0.35 1"

Delete all kind of Cheat Protected cmds like:

seta fx_draw "1"
seta fx_drawClouds "1"

etc. (They are all written here: http://bashandslash.com/index.php?option=com_content&task=view&id=196&Itemid=74)

Decreasing Scoreboard Width/Height and Chat Time can also result in small FPS boost

seta cg_scoreboardWidth "300"
seta cg_scoreboardItemHeight "10"
seta cg_scoreboardBannerHeight "12"//Smaller team banner on scoreboard

seta cg_chatTime "9000" // Faster fading of a chat message

Decreasing Compass stuff:

seta compassObjectiveHeight "20" // Set this to w/e u like for smaller bomb icon height
seta compassObjectiveWidth "20" // Set this to w/e u like for smaller bomb icon width

seta compassFriendlyHeight "18.75"
seta compassFriendlyWidth "18.75" // Set this to w/e u like for smaller icons of ur teamm8s

seta compassPlayerHeight "15"
seta compassPlayerWidth "15" // Set this to w/e u like for for smaller player icons

seta com_hunkmegs "1024" // Set this on variable thats half of ur RAM

All the things I have written all together would give much more bigger FPS.

Well .. those were my suggestions, and I'm looking forward to yours =]

*EDIT*


I've found this two:

seta snd_khz "44" // Put this on "22" for more FPS but ur sound will be decrease for a lil bit

seta r_autopriority "1" // Switches to low priority when the game is minimized

Go to ur game map and rename map called 'miles' to 'milesMUSICOFF' it turns off ingmae music - small FPS boost and no anoying music.

For promod players

bind F5 "openscriptmenu quickpromodgfx 1" Sunlight ON/OFF
bind F6 "openscriptmenu quickpromodgfx 2" STOCK/ENHANCED Colours

Provides FPS boost and makes the game looks prettier (Atleast for me)

+Play promod if u want bigger FPS

Ok so far, with my ideas yitch 3 would look like this:

(Contains existing binds + things I added, cmds for bigger FPS, and all known cheat protected cmds are now deleted + it's more organized now)

// yitch3.cfg BASHandSlash.com
bind F1 "toggle cg_fov 65 80"
bind F2 "toggle r_gamma 1.2 1.4 1.6 1.8 2.0 2.2"
bind F3 "toggle sensitivity 2.0 3.0 4.0 4.5 4.7 5.0; <sens"
bind F4 "toggle m_pitch 0.044 0.033 0.022 0.015;<m_pitch"
bind F5 "toggle m_yaw 0.032 0.026 0.022 0.018;<m_yaw"
bind F6 "toggle r_picmip 2 1 0 3; r_applypicmip; <picmip"
bind F7 "toggle r_lodscalerigid 3 2 1 4; <lodsr"
bind F8 "toggle r_lodscaleskinned 3 2 1 4;<lodss"
bind F9 "toggle cg_cursorHints 0 4;<CHints"
bind F10 "toggle ui_hud_obituaries 0 1;<Obit"
bind F11 "toggle ui_drawCrosshair 0 1;<Cross"
bind F12 "screenshotJPEG"
bind + "toggle snd_khz 22 44;<Snd"
bind ' "openscriptmenu quickpromodgfx 2"
bind 0 "openscriptmenu quickpromodgfx 1"
bind 9 "toggle com_maxfps 0 125 250;< FPS"
bind KP_HOME "com_maxfps 66; cl_maxpackets 34"
bind KP_UPARROW "com_maxfps 76; cl_maxpackets 39"
bind KP_PGUP "exec stock.cfg; //r_applypicmip; <stock"
bind KP_LEFTARROW "r_lodscalerigid 4; r_lodscaleskinned 4; r_picmip 3; //r_applypicmip; <lod4pic3"
bind KP_END "r_lodscalerigid 1; r_lodscaleskinned 1; r_picmip 0; //r_applypicmip; <lod1pic0"
bind KP_DOWNARROW "r_lodscalerigid 2; r_lodscaleskinned 2; r_picmip 1; //r_applypicmip; <lod2pic1"
bind KP_PGDN "r_lodscalerigid 3; r_lodscaleskinned 3; r_picmip 2; //r_applypicmip;<lod3pic2"

---///***Net Settings***///---

seta name "BASHandSlash"
seta com_maxfps "125"
seta cl_packetdup "1"
seta g_antilag "1"
seta rate "25000"
seta snaps "30"
seta cl_maxpackets "42"

---///***Artificial Intelligence Commands***///---

seta ai_badPathSpam "0"
seta ai_corpseCount "0"
seta ai_debugAccuracy "0"
seta ai_ShowCanshootChecks "0"

---///***Others***///---

seta airlift_min_spec "0"
seta animated_trees_enabled "1"
seta bog_b_min_spec "0"

---///***cg_Cmds***///---

seta cg_blood "0"
seta cg_bloodLimit "0"
seta cg_bloodLimitMsec "330"
seta cg_brass "0"
seta cg_centerPrintY "-60"
seta cg_chatHeight "8"
seta cg_chatTime "9000"
seta cg_connectionIconSize "0"
seta cg_cursorHints "4"
seta cg_debugInfoCornerOffset "0 465"
seta cg_descriptiveText "1"
seta cg_drawBreathHint "0"
seta cg_drawCrosshair "1"
seta cg_drawCrosshairNames "0"
seta cg_drawFPS "Simple"
seta cg_drawFPSLabels "0"
seta cg_drawLagometer "1"
seta cg_drawMantleHint "0"
seta cg_drawSnapshot "0"
seta cg_drawTurretCrosshair "1"
seta cg_enemyNameFadeIn "250"
seta cg_enemyNameFadeOut "250"
seta cg_fov "65"
seta cg_friendlyNameFadeIn "0"
seta cg_friendlyNameFadeOut "1500"
seta cg_gameBoldMessageWidth "390"
seta cg_gameMessageWidth "455"
seta cg_headIconMinScreenRadius "0.015"
seta cg_hintFadeTime "100"
seta cg_hudChatIntermissionPosition "5 110"
seta cg_hudChatPosition "5 204"
seta cg_hudDamageIconHeight "64"
seta cg_hudDamageIconInScope "0"
seta cg_hudDamageIconOffset "128"
seta cg_hudDamageIconTime "2000"
seta cg_hudDamageIconWidth "128"
seta cg_hudGrenadeIconEnabledFlash "0"
seta cg_hudGrenadeIconHeight "25"
seta cg_hudGrenadeIconInScope "1"
seta cg_hudGrenadeIconMaxHeight "104"
seta cg_hudGrenadeIconMaxRangeFlash "500"
seta cg_hudGrenadeIconMaxRangeFrag "250"
seta cg_hudGrenadeIconOffset "50"
seta cg_hudGrenadeIconWidth "25"
seta cg_hudGrenadePointerHeight "12"
seta cg_hudGrenadePointerPivot "12 27"
seta cg_hudGrenadePointerWidth "25"
seta cg_hudMapBorderWidth "2"
seta cg_hudMapFriendlyHeight "15"
seta cg_hudMapFriendlyWidth "15"
seta cg_hudMapPlayerHeight "20"
seta cg_hudMapPlayerWidth "20"
seta cg_hudProneY "-160"
seta cg_hudSayPosition "5 180"
seta cg_hudStanceHintPrints "1"
seta cg_hudVotePosition "5 220"
seta cg_invalidCmdHintBlinkInterval "600"
seta cg_invalidCmdHintDuration "1800"
seta cg_laserLight "0"
seta cg_mapLocationSelectionCursorSpeed "0.6"
seta cg_marks "0"
seta cg_marks_ents_player_only "0"
seta cg_nopredict "0"
seta cg_overheadIconSize "0.7"
seta cg_overheadNamesGlow "0 0 0 1"
seta cg_overheadNamesMaxDist "10000"
seta cg_overheadNamesSize "0.5"
seta cg_overheadRankSize "0.5"
seta cg_predictItems "1"
seta cg_scoreboardBannerHeight "12"
seta cg_scoreboardHeaderFontScale "0.3"
seta cg_scoreboardHeight "435"
seta cg_scoreboardItemHeight "10"
seta cg_scoreboardPingHeight "0.7"
seta cg_scoreboardPingWidth "0.036"
seta cg_scoreboardRankFontScale "0.25"
seta cg_scoreboardScrollStep "3"
seta cg_scoreboardWidth "300"
seta cg_ScoresPing_BgColor "0.25098 0.25098 0.25098 0.501961"
seta cg_ScoresPing_HighColor "0.8 0 0 1"
seta cg_ScoresPing_Interval "100"
seta cg_ScoresPing_LowColor "0 0.74902 0 1"
seta cg_ScoresPing_MaxBars "4"
seta cg_ScoresPing_MedColor "0.8 0.8 0 1"
seta cg_scriptIconSize "0"
seta cg_small_dev_string_fontscale "1"
seta cg_sprintMeterDisabledColor "0.8 0.1 0.1 0.2"
seta cg_sprintMeterEmptyColor "0.7 0.5 0.2 0.8"
seta cg_sprintMeterFullColor "0.8 0.8 0.8 0.8"
seta cg_subtitleMinTime "3"
seta cg_subtitles "1"
seta cg_subtitleWidthStandard "520"
seta cg_subtitleWidthWidescreen "520"
seta cg_teamChatsOnly "0"
seta cg_viewZSmoothingMax "16"
seta cg_viewZSmoothingMin "1"
seta cg_viewZSmoothingTime "0.1"
seta cg_voiceIconSize "0"
seta cg_weaponCycleDelay "0"
seta cg_weaponHintsCoD1Style "1"
seta cg_youInKillCamSize "6"

---///***Client***///---

seta cl_allowDownload "1"
seta cl_anglespeedkey "0"
seta cl_anonymous "0"
seta cl_connectionAttempts "20"
seta cl_freelook "1"
seta cl_maxPing "800"
seta cl_maxppf "5"
seta cl_mouseAccel "0"
seta cl_pitchspeed "140"
seta cl_punkbuster "1"
seta cl_timeNudge "-15"
seta cl_voice "1"
seta cl_wwwDownload "1"
seta cl_yawspeed "140"

---///***Computer***///---

seta com_hunkmegs "512"
seta com_introPlayed "1"
seta com_recommendedSet "1"

---///***Compass***///---

seta compassClampIcons "1"
seta compassCoords "740 3590 400"
seta compassDebug "0"
seta compassECoordCutoff "37"
seta compassFriendlyHeight "14"
seta compassFriendlyWidth "14"
seta compassMinRadius "0.0001"
seta compassMinRange "0.0001"
seta compassObjectiveArrowHeight "20"
seta compassObjectiveArrowOffset "2"
seta compassObjectiveArrowRotateDist "5"
seta compassObjectiveArrowWidth "20"
seta compassObjectiveDrawLines "1"
seta compassObjectiveHeight "12"
seta compassObjectiveIconHeight "16"
seta compassObjectiveIconWidth "16"
seta compassObjectiveMaxHeight "70"
seta compassObjectiveMaxRange "2048"
seta compassObjectiveMinAlpha "1"
seta compassObjectiveMinHeight "-70"
seta compassObjectiveNumRings "10"
seta compassObjectiveRingSize "80"
seta compassObjectiveRingTime "10000"
seta compassObjectiveTextHeight "18"
seta compassObjectiveTextScale "0.3"
seta compassObjectiveWidth "12"
seta compassPlayerHeight "11"
seta compassPlayerWidth "11"
seta compassRotation "1"
seta compassSize "1"
seta compassTickertapeStretch "0.5"

---///***Console**///---

seta con_errormessagetime "8"
seta con_gameMsgWindow0FadeInTime "0.25"
seta con_gameMsgWindow0FadeOutTime "0.5"
seta con_gameMsgWindow0Filter "gamenotify obituary"
seta con_gameMsgWindow0LineCount "4"
seta con_gameMsgWindow0MsgTime "5"
seta con_gameMsgWindow0ScrollTime "0.25"
seta con_gameMsgWindow0SplitscreenScale "1.5"
seta con_gameMsgWindow1FadeInTime "0.25"
seta con_gameMsgWindow1FadeOutTime "0.01"
seta con_gameMsgWindow1Filter "boldgame"
seta con_gameMsgWindow1LineCount "5"
seta con_gameMsgWindow1MsgTime "8"
seta con_gameMsgWindow1ScrollTime "0.25"
seta con_gameMsgWindow1SplitscreenScale "1.5"
seta con_gameMsgWindow2FadeInTime "0.75"
seta con_gameMsgWindow2FadeOutTime "0.5"
seta con_gameMsgWindow2Filter "subtitle"
seta con_gameMsgWindow2LineCount "7"
seta con_gameMsgWindow2MsgTime "5"
seta con_gameMsgWindow2ScrollTime "0.25"
seta con_gameMsgWindow2SplitscreenScale "1.5"
seta con_gameMsgWindow3FadeInTime "0.25"
seta con_gameMsgWindow3FadeOutTime "0.5"
seta con_gameMsgWindow3Filter ""
seta con_gameMsgWindow3LineCount "5"
seta con_gameMsgWindow3MsgTime "5"
seta con_gameMsgWindow3ScrollTime "0.25"
seta con_gameMsgWindow3SplitscreenScale "1.5"
seta con_inputBoxColor "0.25 0.25 0.2 1"
seta con_inputHintBoxColor "0.4 0.4 0.35 1"
seta con_matchPrefixOnly "1"
seta con_minicon "0"
seta con_miniconlines "5"
seta con_minicontime "4"
seta con_outputBarColor "1 1 0.95 0.6"
seta con_outputSliderColor "0.15 0.15 0.1 0.6"
seta con_outputWindowColor "0.15 0.2 0.3 0.7"
seta con_restricted "0"
seta con_typewriterColorGlowCheckpoint "0.6 0.5 0.6 1"
seta con_typewriterColorGlowCompleted "0 0.3 0.8 1"
seta con_typewriterColorGlowFailed "0.8 0 0 1"
seta con_typewriterColorGlowUpdated "0 0.6 0.18 1"
seta con_typewriterDecayDuration "700"
seta con_typewriterDecayStartTime "6000"
seta con_typewriterPrintSpeed "50"
seta customclass1 ""
seta customclass2 ""
seta customclass3 ""
seta customclass4 ""
seta customclass5 ""
seta drew_notes "1"

---///***Dynamic Entities***///---

seta dynEnt_active "0"

---///***Graphics***///---

seta fx_marks "0"
seta fx_marks_ents "0"
seta fx_marks_smodels "0"
seta fx_sort "0"

---///***Game Settings***///---

seta g_allowvote "0"
seta g_banIPs ""
seta g_clonePlayerMaxVelocity "80"
seta g_deadChat "1"
seta g_dropForwardSpeed "10"
seta g_dropHorzSpeedRand "100"
seta g_dropUpSpeedBase "10"
seta g_dropUpSpeedRand "5"
seta g_log "bashandslash_mp.log"
seta g_logSync "1"
seta g_oldVoting "1"
seta g_playerCollisionEjectSpeed "25"
seta g_redCrosshairs "1"
seta g_useGear "1"
seta g_useholdspawndelay "500"
seta g_voiceChatTalkingDuration "500"
seta g_voteAbstainWeight "0.5"

---///***HUD***///---

seta hud_deathQuoteFadeTime "1000"
seta hud_enable "1"
seta hud_fade_ammodisplay "8"
seta hud_fade_compass "8"
seta hud_fade_healthbar "2"
seta hud_fade_offhand "8"
seta hud_fade_sprint "1.7"
seta hud_fade_stance "1.7"
seta hud_fadeout_speed "0.1"
seta hud_flash_period_offhand "0.5"
seta hud_flash_time_offhand "2"
seta hud_health_pulserate_critical "0.5"
seta hud_health_pulserate_injured "1"
seta hud_health_startpulse_critical "0.33"
seta hud_health_startpulse_injured "1"
seta hud_letterBoxFadeTime "1000"

---///***Input Devices***///---

seta in_mouse "1"

---///***Language settings***///---

seta loc_forceEnglish "0"
seta loc_language "0"

---///***Mouse settings***///---

seta m_filter "0"
seta m_forward "0.25"
seta m_pitch "0.022"
seta m_side "0.25"
seta m_yaw "0.022"
seta monkeytoy "0"
seta mss_khz "44"

---///***Network***///---

seta net_noipx "0"
seta net_noudp "0"
seta net_socksEnabled "0"
seta net_socksPassword ""
seta net_socksPort "1080"
seta net_socksServer ""
seta net_socksUsername ""

---///***PB Settings***///---

seta pb_sleep "500"

---///***Render Settings***///---

seta r_aaAlpha "off"
seta r_aaSamples "1"
seta r_altModelLightingUpdate "1"
seta r_aspectRatio "auto"
seta r_autopriority "0"
seta r_arb_texture_env_dot3 "0"
seta r_arb_vertex_buffer_object "0"
seta r_arb_vertex_program "0"
seta r_aspectRatio "auto"
seta r_ati_element_array "0"
seta r_ati_fragment_shader "0"
seta r_ati_fsaa_samples "0"
seta r_ati_pntriangles "0"
seta r_ati_truform_normalmode "CUBIC"
seta r_ati_truform_pointmode "CUBIC"
seta r_ati_truform_tess "0"
seta r_ati_vertex_array_object "0"
seta r_autopriority "1"
seta r_cacheModelLighting "1"
seta r_cacheSModelLighting "1"
seta r_colorbits "32"
seta r_compressmodels "1"
seta r_customMode ""
seta r_debugLineWidth "1"
seta r_depthbits "32"
seta r_depthPrepass "0"
seta r_depthPrepassModels "0"
seta r_detail "0"
seta r_displayRefresh "100 Hz"
seta r_distortion "0"
seta r_dlightLimit "0"
seta r_dof_enable "0"
seta r_drawDecals "0"
seta r_drawSun "0"
seta r_drawWater "0"
seta r_ext_compiled_vertex_array "1"
seta r_ext_compress_textures "1"
seta r_ext_compressed_textures "1"
seta r_ext_multitexture "1"
seta r_ext_NV_fog_dist "0"
seta r_ext_texture_env_add "1 "
seta r_ext_texture_filter_anisotropic "0"
seta r_ext_transform_hint "1"
seta r_fastSkin "1"
seta r_fastsky "1"
seta r_fullscreen "1"
seta r_gamma "1.8"
seta r_glow_allowed "0"
seta r_gpuSync "adaptive"
seta r_ignorehwgamma "0"
seta r_inGameVideo "0"
seta r_lodBias "100"
seta r_lodBiasRigid "0"
seta r_lodBiasSkinned "0"
seta r_lodScale "100"
seta r_lodScaleRigid "4"
seta r_lodScaleSkinned "4"
seta r_mode "640x480"
seta r_monitor "0"
seta r_multiGpu "1"
seta r_normal "0"
seta r_nv_fence "0 "
seta r_nv_fog_available "0"
seta r_nv_fog_dist "0"
seta r_nv_fogdist_mode "GL_EYE_RADIAL_NV"
seta r_nv_register_combiners "0 "
seta r_nv_texture_shader "0"
seta r_nv_vertex_array_range "0 "
seta r_optimize "1"
seta r_optimizeLightmaps "1"
seta r_optimizeXModels "5"
seta r_outdoor "1"
seta r_outdoorAwayBias "32"
seta r_outdoorDownBias "0"
seta r_outdoorFeather "0"
seta r_picmip "3"
seta r_picmip_bump "3"
seta r_picmip_manual "1"
seta r_picmip_spec "3"
seta r_picmip_water "0"
seta r_polygonOffsetBias "-16"
seta r_polygonOffsetScale "-4"
seta r_portalBevels "1"
seta r_portalBevelsOnly "1"
seta r_preloadShaders "1"
seta r_rendererInUse "Shader model 2.0"
seta r_rendererPreference "Shader model 2.0"
seta r_smc_enable "0"
seta r_specular "0"
seta r_subdivisions "999"
seta r_sunflare_max_size "669.9"
seta r_swapInterval "0"
seta r_texFilterAnisoMax "1"
seta r_texFilterAnisoMin "1"
seta r_texFilterMipMode "Force Bilinear"
seta r_texturebits "32"
seta r_vsync "0"
seta r_zFeather "0"
seta ragdoll_enable "0"
seta ragdoll_max_simulating "0"
seta sc_enable "0"
seta sensitivity "4"
seta server1 ""
seta server10 ""
seta server11 ""
seta server12 ""
seta server13 ""
seta server14 ""
seta server15 ""
seta server16 ""
seta server2 ""
seta server3 ""
seta server4 ""
seta server5 ""
seta server6 ""
seta server7 ""
seta server8 ""
seta server9 ""
seta sm_enable "0"
seta sm_maxLights "1"
seta sm_polygonOffsetBias "0"
seta sm_polygonOffsetScale "0"

---///***Sound-Settings***///---

seta snd_bits "16"
seta snd_cinematicVolumeScale "0.85"
seta snd_debugReplace "0"
seta snd_drawEqChannels "0"
seta snd_drawEqEnts "0"
seta snd_enableEq "0"
seta snd_errorOnMissing "0"
seta snd_khz "44"
seta snd_levelFadeTime "250"
seta snd_outputConfiguration "Windows default"
seta snd_slaveFadeTime "500"
seta snd_stereo "0"
seta snd_touchStreamFilesOnLoad "0"
seta snd_volume "0.8"
//
seta takeCoverWarnings "1"
seta thereisacow "1337"

---///***User Interface***///---

seta ui_bigFont "0.4"
seta ui_browserFriendlyfire "-1"
seta ui_browserKillcam "-1"
seta ui_browserMod "0"
seta ui_browserShowDedicated "1"
seta ui_browserShowEmpty "1"
seta ui_browserShowFull "1"
seta ui_browserShowNoPassword "1"
seta ui_browserShowPassword "-1"
seta ui_browserShowPunkBuster "-1"
seta ui_browserShowPure "1"
seta ui_currentMap "10"
seta ui_currentNetMap "10"
seta ui_dedicated "0"
seta ui_drawCrosshair "1"
seta ui_extraBigFont "0.55"
seta ui_gametype "0"
seta ui_joinGametype "0"
seta ui_maxclients "32"
seta ui_mousePitch "0"
seta ui_netGametype "4"
seta ui_netGametypeName "war"
seta ui_netSource "2"
seta ui_serverStatusTimeOut "7000"
seta ui_smallFont "0.25"

---///***Vehicles***///---

seta vehDriverViewHeightMax "50"
seta vehDriverViewHeightMin "-15"

seta vid_xpos "-2"
seta vid_ypos "-7"
seta voice_deadChat "0"
seta voice_global "0"
seta voice_localEcho "0"

---///***Icons***///---

seta waypointIconHeight "1e-005"
seta waypointIconWidth "1.8"
seta waypointOffscreenPointerHeight "1e-005"
seta waypointOffscreenPointerWidth "1.8"

seta winvoice_mic_mute "1"
seta winvoice_mic_reclevel "65535"
seta winvoice_mic_scaler "1"
seta winvoice_save_voice "0"


My spoiler doesnt work so if u cant open it either here is the DL link: http://www.speedyshare.com/548256834.html

It would be nice if some1 with a better rig could test this cfg and older Yitch 3 to see what boost did we got =]

C'mon guys I'm still expecting ur suggestions !!!


Last edited by TheBeatFleet on Sat May 16, 2009 3:10 am, edited 2 times in total.



Thu May 14, 2009 4:39 am
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Post Re: Yitch 4 ???
I prefer to keep seta dynent_active set at one. My reason. I like playing on crossfire as a sniper. There is a shelf full of melons near the bus. If I don't shoot those melons out of the way. It is easier for other snipers to hide behind that area. With them gone, their pretty little heads come in to view.

As for your last one, we need to stop telling people to use com_hunkmegs for anything after CoD2. Until someone proves me wrong, that dvar does not work.

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Thu May 14, 2009 8:25 am
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Post Re: Yitch 4 ???
Twofingers wrote:
I prefer to keep seta dynent_active set at one. My reason. I like playing on crossfire as a sniper. There is a shelf full of melons near the bus. If I don't shoot those melons out of the way. It is easier for other snipers to hide behind that area. With them gone, their pretty little heads come in to view.


I only play S&D so I dont got a problem with that, but it can be toggled

Twofingers wrote:
As for your last one, we need to stop telling people to use com_hunkmegs for anything after CoD2. Until someone proves me wrong, that dvar does not work.


I dont think so ... =//
I've read so many posts that proves u wrong
It looks like it sets the amount of memory for CoD4 - Yes, I CANT be 100% sure but I'm still gona use it like a placebo


And I expected helpfull posts on this subject when I get back home from school, and it's already almost 9 hours passed from the time I posted this.

Cmon guys gimme something helpful =]

P.S. - Upper post updated


Last edited by TheBeatFleet on Thu May 14, 2009 1:59 pm, edited 1 time in total.



Thu May 14, 2009 12:24 pm
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Post Re: Yitch 4 ???
id say most if not all are personal preference. ill post an updated version of my config in the new future been tweaking every command i got in it. just gotta ,make a few toggles for annoying servers with the "can't have this on/off" bs. i mean some servers take it to an extreme i went into a random pub (3am no1 was on) and it warned me about 10 commands to change...all of them were normal commands maxfps/snaps/SHADOWS!/etc. i am still annoyed you can't have shadows on in promod >.> not my fault my pc can run this game with shadows and yours can't.

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Thu May 14, 2009 1:40 pm
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Post Re: Yitch 4 ???
sanity wrote:
id say most if not all are personal preference. ill post an updated version of my config in the new future been tweaking every command i got in it. just gotta ,make a few toggles for annoying servers with the "can't have this on/off" bs. i mean some servers take it to an extreme i went into a random pub (3am no1 was on) and it warned me about 10 commands to change...all of them were normal commands maxfps/snaps/SHADOWS!/etc. i am still annoyed you can't have shadows on in promod >.> not my fault my pc can run this game with shadows and yours can't.


Promod doesnt forbbiden shadows just bcuz some1 is having low end pc lol ^^ it's bcuz it gives u unfair advantage imo 8it could be other reason)


Thu May 14, 2009 2:01 pm
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Posts: 148
Post Re: Yitch 4 ???
Good idea. The mipmode off thingy is false tho, it doesnt give a boost. Billineair is by far betteer

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Thu May 14, 2009 2:58 pm
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Post Re: Yitch 4 ???
@2Fingaz - Well .. if I dont think it works then it obviously means that I changed my mind since the last time.

viewtopic.php?f=19&t=65

Shadow` wrote:
com_hunkmegs Amount of memory in MB assigned to CoD4


I read so many similar comments on this cmd lik this one.
I maybe dont know its rl function BUT I will use it as placebo.

BTW. - who are PT Joker and JD_2020?

@mADARA - Read what I've wrote about 'placebo'

U dont have to use it but Im gonna use it anyway.


Fri May 15, 2009 4:09 pm
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Post Re: Yitch 4 ???
Quote:
ATi cmds:

seta r_arb_texture_env_dot3 "0"
seta r_arb_vertex_buffer_object "0"
seta r_arb_vertex_program "0"
seta r_aspectRatio "auto"
seta r_ati_element_array "0"
seta r_ati_fragment_shader "0"
seta r_ati_fsaa_samples "0"
seta r_ati_pntriangles "0"
seta r_ati_truform_normalmode "CUBIC"
seta r_ati_truform_pointmode "CUBIC"
seta r_ati_truform_tess "0"
seta r_ati_vertex_array_object "0"


Can anyone tell me what these would do?
Thanks

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Fri May 15, 2009 7:35 pm
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Posts: 131
Post Re: Yitch 4 ???
Snoop912 wrote:
Quote:
ATi cmds:

seta r_arb_texture_env_dot3 "0"
seta r_arb_vertex_buffer_object "0"
seta r_arb_vertex_program "0"
seta r_aspectRatio "auto"
seta r_ati_element_array "0"
seta r_ati_fragment_shader "0"
seta r_ati_fsaa_samples "0"
seta r_ati_pntriangles "0"
seta r_ati_truform_normalmode "CUBIC"
seta r_ati_truform_pointmode "CUBIC"
seta r_ati_truform_tess "0"
seta r_ati_vertex_array_object "0"


Can anyone tell me what these would do?
Thanks


Probably everyone I know thats using an ATi card use these cmds instead of nvidia cmds, I find it a booster for ATi users, dont have anything to prove it but it sure CANT do something wrong, so if u got ATi - USE IT.


Sat May 16, 2009 3:05 am
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Posts: 664
Post Re: Yitch 4 ???
TheBeatFleet wrote:

seta waypointIconHeight "1e-005"

What is that?

TheBeatFleet wrote:
seta r_lodBias 100 // I've put it on 100 cuz I find it a placebo but it doesnt have to be =/
seta r_lodScale "100" // Same as above

Yes its a placebo
TheBeatFleet wrote:
seta cg_hudGrenadeIconEnabledFlash "1" // No point of having this on 1 bcuz when u spot flash nade indicator u are already flashed so set this to "0"

Nope, I often manage to turn my face away and not get flashed.

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Sat May 16, 2009 4:31 am
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