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 Pullers config for CoD:WW Beta 
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Joined: Thu Feb 14, 2008 8:00 am
Posts: 664
Post Pullers config for CoD:WW Beta
This should give us some of our beloved fps back :lol:
Im playing the beta for 2 days now and I already need to tweak the cfg.

I also found an integrated wallhack that I wont post here, I just want to bragg :D

How to use: let cod5 do the optimal settings, choose resoltion, close game.

go to

C:\Users\¿-§anit¥-¿\AppData\Local\Activision\CoDWaWbeta\players\profiles\_SanitY_
If your name is sanity :D

add this line in your cfg
bind i exec mach3

Write protect your cfg.
This is to avoid starting probs.


Put the commands in a file called mach3 .cfg in the /main folder of the game.

Ingame press i


The game crashes sometimes, this has nothing to do with the config.
Avoid changing rendererpreference or rendererinuse, causes an error

















ind mwheelup +attack
bind mwheeldown +attack


seta cg_fov "80" //increased fiel of view

seta cl_maxPing "200"
seta cl_mouseAccel "0"
seta cl_packetdup "0"
seta cl_pitchspeed "140"
seta cl_punkbuster "1"






seta com_maxfps "125" //frames per second "magic" setting
seta cl_maxpackets "63" //packets sent and received to server "magic sweet spot" setting :D


seta com_recommendedSet "1"




seta fx_marks "1"
seta fx_marks_ents "1"
seta fx_marks_smodels "1"
seta fx_sort "0"

seta in_mouse "1"
seta loc_forceEnglish "0"
seta loc_language "0"
seta m_filter "0"
seta m_forward "0.25"
seta m_pitch "0.022"
seta m_side "0.25"
seta m_yaw "0.022"
seta monkeytoy "0"
seta mss_khz "44"
seta name "MAX=Machete"
seta net_noipx "1"
seta net_noudp "0"
seta net_socksEnabled "0"
seta net_socksPassword ""
seta net_socksPort "1080"
seta net_socksServer ""
seta net_socksUsername ""
seta pb_sleep "500"
seta pb_writecfg
seta r_aaAlpha "dither (fast)"
seta r_aaSamples "1" //no anti aliasing for higher fps
seta r_anisotropy 0

seta r_altModelLightingUpdate "1"
seta r_aspectRatio "auto"
seta r_autopriority "0"
seta r_cachemodellighting "1"
seta r_cachesmodellighting "1"
seta r_skincache 1
seta r_colorbits "32"
seta r_compressmodels "1"
seta r_customMode "1280x1024"
seta r_debugLineWidth "1"

seta r_depthPrepass "0"
seta r_depthPrepassModels "1"
seta r_displayRefresh "60 Hz"
seta r_distortion "0"
seta r_dlightLimit "2" //dynamic lights to spot shooting enemies better
seta r_dof_enable "0"
seta r_drawDecals "0"
seta r_drawSun "0"
seta r_drawWater "0"

seta r_fastSkin "1"
seta r_fastsky "1"
r_motionblur_maxblur 1
r_gpusync 0

seta r_fullscreen "1"
seta r_gamma "1"

seta r_glow_allowed "0"


seta r_ignorehwgamma "0"
seta r_inGameVideo "0"




seta r_lodScale "1"
seta r_lodScaleRigid "2"
seta r_lodScaleSkinned "4"

seta r_monitor "0"
seta r_multiGpu "0"


seta r_optimize "1"
seta r_optimizeLightmaps "1"
seta r_optimizeXModels "5"
seta r_outdoor "1"


seta r_picmip "0" // sharp textures, small fps decrease
seta r_picmip_bump "3"
seta r_picmip_manual "1"
seta r_picmip_spec "3"
seta r_picmip_water "1"
seta r_polygonOffsetBias "-1"
seta r_polygonOffsetScale "-1"
seta r_portalBevels "1"
seta r_preloadShaders "1"

seta r_smc_enable "0"
seta r_specular "0"

seta r_clear 0
seta r_floatz "0"
r_normal 0


seta r_cosmeticCullMax "0"
seta r_cosmeticCullMin "8"




r_envmapspecular 0

r_watersheetingFX_allowed 0
r_flame_allowed 0

seta r_vsync "0"
seta r_zFeather "0"
seta ragdoll_enable "0"
seta ragdoll_max_simulating "0" //no ragdoll, enemies falling off roofs ect
seta dynEnt_active "0" //no moving objects when things explode or you shoot at them

r_prepassSizeCull 0



seta rate "25000"
seta sc_enable "0"
seta sensitivity "4"
seta sm_enable "0"
seta sm_spotEnable"0"
seta sm_maxLights "0"
seta snaps "25"


seta snd_menu_music "0"



seta snd_volume "0.5"

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Last edited by puller on Sat Nov 01, 2008 7:42 pm, edited 1 time in total.



Sat Nov 01, 2008 6:46 am
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Post Re: My first try, fps config for cod5beta
this fps problem that most the people have, this is a beta bug? or the final game will be this way ... I get 125 fps in COD4, easy ... great fps, but in COD5, I get 50 in Makin and the big one ... thats hard, u can change the resolution but it wont matter

thats processor, vga or what? or a very baddly programmed game?

8600gts, e4300


Sat Nov 01, 2008 12:42 pm
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Joined: Thu Feb 07, 2008 7:44 pm
Posts: 785
Location: Toronto
Post Re: My first try, fps config for cod5beta
Were you using Shader 2.0 in CoD4? Only Shader 3.0 allowed in CoD:WW Beta. That should change (I hope) in the full release.

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Sat Nov 01, 2008 1:05 pm
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Major
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Joined: Thu Feb 14, 2008 8:00 am
Posts: 664
Post Re: My first try, fps config for cod5beta
Yes shader2 seems to be a problem in w@w.
I used it in cod4 without a problem but here it doesnt start anymore.

If people with fast machines have not so good fps, then we can hope it will get better in the final release.
On the other hand, there is a lot more stuff in the levels than in cod4.

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Sat Nov 01, 2008 1:53 pm
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Post Re: My first try, fps config for cod5beta
im thinking its a driver problems(hoping.) yes there is more in cod5 but until final release not sure what potential we will have.

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Sat Nov 01, 2008 6:09 pm
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Post Re: My first try, fps config for cod5beta
Is there no cmd like drawdecals in cod4 for cod5? I hope u guys find some new tweaks thats in the final release thats out on torrent now :)


Fri Nov 07, 2008 11:39 pm
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Post Re: My first try, fps config for cod5beta
from what i've seen in the game there should be a decals cmd but the only problem is it cheat protected or not

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Sat Nov 08, 2008 12:24 am
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Post Re: My first try, fps config for cod5beta
I saw a guy who says he tweak the game like this: http://img354.imageshack.us/my.php?imag ... tledj2.jpg

I think that tweak only works in devmap?


Wed Nov 12, 2008 1:51 pm
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Post Re: My first try, fps config for cod5beta
hmm i might have to look into that might be just r_lodscalerigid 4, Im at class atm :P

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Wed Nov 12, 2008 1:53 pm
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Post Re: My first try, fps config for cod5beta
yes, lodscalerigid 4. I have 2 instead , when you can see
through stuff in maps like roundhouse.-


Wed Nov 12, 2008 2:10 pm
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