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 cl_timenudge 
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Post cl_timenudge
can someone please explain this cmd to me and what the best value to use for it is?
not sure whether it works in black ops though.

I remember reading somewhere in this forum that -10 was best in older cods.


Sat Feb 05, 2011 4:06 pm
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Post Re: cl_timenudge
http://paste2.org/p/1083795

doesnt exist in this cod...


Sun Feb 06, 2011 7:47 pm
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Post Re: cl_timenudge
ok whatever.. can someone tell me what the best value is anyway? as I still play a lot of cod4


Mon Feb 07, 2011 11:49 am
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Post Re: cl_timenudge
I don't see it in CoD4 or WaW either.

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Mon Feb 07, 2011 12:55 pm
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Post Re: cl_timenudge
? but it does exist in cod4.
just go ahead and type it into console. and its not cheat protected.

no clue about waw but that game isnt even worth bothering with anyway.

also, g or cg_smoothclients exist, which is the requirement for cl_timenudge.


Mon Feb 07, 2011 1:23 pm
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Post Re: cl_timenudge
if it works put it to the value of your ping in ms it was orinally used in quake to compensate for the input lag in the server itself.


Mon Feb 07, 2011 5:34 pm
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Post Re: cl_timenudge
so if my ping is 66 -> cl_timenudge -66 ?


Mon Feb 07, 2011 6:18 pm
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Post Re: cl_timenudge
you could try that , if cod 4 uses antilag you want to maybe use smaller numbers


Mon Feb 07, 2011 6:56 pm
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Post Re: cl_timenudge
on -60 the movement was too goofy / unaccurate for my taste..

on -20 it works good
no longer do I have to shoot 1-2 m in front of running guys (at least it seems)


Wed Feb 09, 2011 9:55 am
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Post Re: cl_timenudge
you should also see them a bit sooner round corners, if it feels ok at 20 leave it at that


Wed Feb 09, 2011 1:24 pm
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