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It is currently Fri May 24, 2013 10:49 am
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Treyarch acknowledges PC problems, patches made already
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Kucd
Lt. Colonel
Joined: Mon Jun 07, 2010 6:42 am Posts: 794
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 Treyarch acknowledges PC problems, patches made already
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| Wed Nov 10, 2010 9:02 pm |
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faiol
Sergeant
Joined: Wed Sep 15, 2010 11:33 am Posts: 113
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 Re: Treyarch acknowledges PC problems, patches made already
that wont change the CPU lag ....
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| Wed Nov 10, 2010 9:11 pm |
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ibleedv20
2nd Lieutenant
Joined: Sun Feb 10, 2008 3:23 pm Posts: 383 Location: dayton ohio
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 Re: Treyarch acknowledges PC problems, patches made already
I restarted the Crosshairs server with the update and I thought there MIGHThave been some improvement
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| Wed Nov 10, 2010 11:05 pm |
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Metal_Jacket
Master Corporal
Joined: Sat Sep 11, 2010 12:17 am Posts: 33 Location: Be Good To Your Mother
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 Re: Treyarch acknowledges PC problems, patches made already
faiol wrote: that wont change the CPU lag .... See if this helps... Quote: It's to do with servers having the max rate set at 5000 which is basically dialup speeds so things get bogged down and lag is the result. They are going to allow server providers access to the sv_maxrate setting to change this.
I suggest changing this setting on your game as well via the console, by typing /sv_maxrate 25000 
_________________ 'never let the fear of striking out, keep you from playing the game' - Babe Ruth.
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| Thu Nov 11, 2010 3:49 am |
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DoOkie
Master Warrant Officer
Joined: Sun Oct 25, 2009 7:10 am Posts: 240
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 Re: Treyarch acknowledges PC problems, patches made already
The server worked great for the clan and I last 6 hours. Ran like absolute garbage before that. Freezing, stuttering players warping all over. Some guys are still getting some lite stutter every once in a while however, it's very playable for all of us thank god. I get very few if any micro stutters now. All I did was "reinstall the server" and they changed the values/variables(5k to 25k) earlier today.
Next we need swap teams, auto balance between rounds(optional) and some kind of grouping system(terror squad:D). Of course, more balance and performance improvments are always welcome. Hell this game needs a ton of stuff /connect,spectate, Join friends rather than invite only etc etc. It's a long arse list to be honest.
Ranked server Los Angeles
Rig specs: q6600@3.2 4gigs ddr 1066 win7 64 gtx460
_________________ Windows 7 64Bit, Asus P8Z68 Deluxe (Bios 0706), i7 2600K @4.7, 8GB Corsair Vengeance DDR3 @1600 8-8-8-24 2t, EVGA GTX 460 @836/1672/2100(285.62 WHQL), Logitech G35 Headset(LGS 8.01.120)
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| Thu Nov 11, 2010 5:51 am |
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valleyhunter
Lt. Colonel
Joined: Tue Jan 12, 2010 8:21 am Posts: 763 Location: Prague, CZ
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 Re: Treyarch acknowledges PC problems, patches made already
DoOkie wrote: It's a long arse list to be honest.
Well said. +1
_________________Peace, Valleyhunter "I come in peace, I didn't bring CoD4, but I am pleading with you with tears in my eyes: If you play MW2, I'll kill you all.Marine General James Mattis, to Iraqi tribal LAN party leaders"
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| Thu Nov 11, 2010 5:54 am |
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jswizzy
Lt. Colonel
Joined: Fri Nov 20, 2009 5:38 pm Posts: 702
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 Re: Treyarch acknowledges PC problems, patches made already
consoles having problems as well
_________________ Don’t stop, PC! Don’t let those ailing console machine devices hold you back.
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| Thu Nov 11, 2010 5:56 am |
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spawnstar
Officer Cadet
Joined: Tue Mar 23, 2010 4:45 am Posts: 329 Location: UK
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 Re: Treyarch acknowledges PC problems, patches made already
jswizzy wrote: consoles having problems as well ahh poor console users, im sure activision will sh!t bricks and fix it in 30 seconds with a hundred patches if even one xbox 360 user daydreams about a complaint.
_____________________________________________________________________ http://twitter.com/Spawnstar
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| Thu Nov 11, 2010 6:31 am |
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CrazyCanuck
Master Corporal
Joined: Tue Aug 25, 2009 2:49 pm Posts: 31 Location: Stratford,Ontario
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 Re: Treyarch acknowledges PC problems, patches made already
Well, all this backlash can be put directly on treyarch and Activisions lap..
They hyped this game to a point they had everyone convinced it was the best thing since the invention of electricity, but that also created an environment of high expectations on release. They should have been running closed stress tests on servers a month before release (invitation only or use combattesting) and started debugging then. its a poor choice to start the "oops , how did we miss that" after release.
I could give DICe more leniency (no not because im an EA mod either) because frostbite was new to the pc. This game engine is old and well tested and we already went down this road of issues with COD4 and CODWAW releases..
an old saying comes to mind,
Those who forget their past are doomed to repeat it (very applicable to the game world)
_________________ I like a man who grins when he fights. Winston Churchill
I may be drunk, Miss, but in the morning I will be sober and you will still be ugly. Winston Churchill
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| Thu Nov 11, 2010 8:30 am |
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Kucd
Lt. Colonel
Joined: Mon Jun 07, 2010 6:42 am Posts: 794
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 Re: Treyarch acknowledges PC problems, patches made already
CrazyCanuck wrote: I could give DICe more leniency (no not because im an EA mod either) because frostbite was new to the pc. This game engine is old and well tested and we already went down this road of issues with COD4 and CODWAW releases..
an old saying comes to mind,
Those who forget their past are doomed to repeat it (very applicable to the game world) Sorry, BC2 and MoH are crap of the highest order. In the same way Activision and Treyarch deserve all the blame, so does EA and DICE for the terrible MoH and the horrible support for BC2. Both developers are the different fruit taken from the same rotten basket.
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| Thu Nov 11, 2010 8:51 am |
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