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COD: Black Ops - Patching Process by jd_2020 from BO Forums
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ibleedv20
2nd Lieutenant
Joined: Sun Feb 10, 2008 3:23 pm Posts: 383 Location: dayton ohio
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 COD: Black Ops - Patching Process by jd_2020 from BO Forums
JD posted this today.
COD: Black Ops - Patching Process Posted: 4 hours ago Hey Black Ops community –
To answer many questions about the game update / patching process, I’ve provided a short walkthrough below to explain how it works and provide some basic timelines for each phase in the cycle.
Phase 1: Gather feedback, reproduce reports and implement solutions. * • As soon as the game is released, we scour the forums and play online with fans to gather feedback. * • The QA team reproduces all feedback reports in a test environment, enters them into our database, and assigns them to dev team members. o o Like any scientific process, reports must be reproduced in the test lab before they can be addressed. With millions of users playing the game, something reported by only a small number of users may not be easily reproducible. For this, it’s important that all reports in the forums provide as much helpful information as they can. * • Estimated time: Generally 2 weeks to build a comprehensive list, reproduce in the test environment, research cause, and implement solutions. This phase is typically the longest part of the process and can easily take more than 2 weeks, depending on the number and complexity of reports. Once a game is released, every change made is high risk, and adequate time is needed to implement the best possible solution.
Phase 2: Test internally. * • Once the highest priority reports have been resolved, the updated game goes through a rigorous internal testing procedure. * • If new issues are discovered or the original issue is not fixed appropriately, more time is needed to research and implement new solutions. Video games are highly complex pieces of software. Every change made has a potential impact somewhere else in the game, so the entire game has to be tested with each update. * • Estimated time: Minimum of 1 week to thoroughly test the entire game and internally approve the update for release.
Phase 3: Console manufacturers test and approve the update for release. * • As soon as our QA team has approved the update internally, it is then submitted to the console manufacturers for their own testing and approval. At this point, it is out of our hands. * • If the game update is approved by the console manufacturers, the cycle is done and the update is prepped for release. If the game update is rejected, an accelerated version of the entire process starts again. * • Estimated time: Minimum of 1 week to get an approval. * o o Note: PC patches do not require manufacturer approvals, but because of the high number of variables in computer hardware and OS configurations, both Phase 1 and Phase 2 require additional time that does not exist on consoles which have standardized hardware. The PC patch development cycle takes about the same amount of time start-to-finish as that of consoles.
Phase 4: Release * • Once the game update is approved by both internal QA and the console manufacturers, it gets prepped for release. This is a very short phase, but it can add time to the process depending on a number of variables. * • Estimated time: Generally 2-3 days.
That is a high level overview of the patching / update process. Time estimates listed above are averages – it usually takes at least a full month to complete a game update cycle. Often, there are multiple full game updates in the works simultaneously, which is why you see less than a month between full game updates. In some emergency cases, this time can be accelerated, but this is very rare.
The description above outlines the process for publishing permanent game updates and does not apply in the same way to hot fixes. Hot fixes are temporary, server-side fixes that are used to patch in simple adjustments to the game. These are not permanent fixes, and they only apply to online portions of the game. Most significant changes to the game cannot be made with a hot fix.
There you have it – hopefully this removes some of the mystery of the game update and patching process. Enjoy the game and continue to communicate your feedback to us!
Regards,
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| Tue Nov 30, 2010 1:51 am |
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blckamber
Master Corporal
Joined: Wed May 19, 2010 11:18 am Posts: 34
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 Re: COD: Black Ops - Patching Process by jd_2020 from BO Forums
ibleedv20 wrote: JD posted this today.
COD: Black Ops - Patching Process Posted: 4 hours ago Hey Black Ops community –
rigorous internal testing procedure. Should have done that ''rigorous'' testing before they sold us as the product! ibleedv20 wrote: because of the high number of variables in computer hardware and OS configurations, both Phase 1 and Phase 2 require additional time that does not exist on consoles which have standardized hardware. The PC patch development cycle takes about the same amount of time start-to-finish as that of consoles. On the one hand he says that because of the complexity of PC hardware, it takes additional time for PCs. Then, on the other hand he says that the PC patch development cycle takes about the same amount of time.....? In any event, patches are meant to 'tweak' imperfections in a game that is reasonably close to what it should be. This is the most broken CoD game ever released. Although the other COD titles were far from perfect on release, I do not remember them being this flawed...
Last edited by blckamber on Wed Dec 01, 2010 2:47 am, edited 1 time in total.
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| Tue Nov 30, 2010 2:55 am |
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TiD_Fake
Corporal
Joined: Sun Jun 20, 2010 4:53 pm Posts: 18
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 Re: COD: Black Ops - Patching Process by jd_2020 from BO Forums
Who we were able to play CoD2/4/5/6 right out of box? How come every year these games come with more problems? Are IT is degenerating... i know that its because of complexity of hardwares and differences between every single persons hardware, but still its ridiculous that company collect their 60$ before even making working game.... its like we were forced to pre-order.
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| Tue Nov 30, 2010 2:05 pm |
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Unclean009
Master Corporal
Joined: Mon Oct 25, 2010 10:19 pm Posts: 67 Location: Pullman, WA
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 Re: COD: Black Ops - Patching Process by jd_2020 from BO Forums
I heard from a friend who used to work at Activision that after the game released, they fired most of their QA staff in Cali. Most of the testing now is being outsourced to some European country I can't remember. This could be more reason as to why testing takes so long.
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| Wed Dec 01, 2010 3:57 am |
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DoOkie
Master Warrant Officer
Joined: Sun Oct 25, 2009 7:10 am Posts: 240
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 Re: COD: Black Ops - Patching Process by jd_2020 from BO Forums
blckamber wrote: ibleedv20 wrote: JD posted this today.
COD: Black Ops - Patching Process Posted: 4 hours ago Hey Black Ops community –
rigorous internal testing procedure. Should have done that ''rigorous'' testing before they sold us as the product! ibleedv20 wrote: because of the high number of variables in computer hardware and OS configurations, both Phase 1 and Phase 2 require additional time that does not exist on consoles which have standardized hardware. The PC patch development cycle takes about the same amount of time start-to-finish as that of consoles. On the one hand he says that because of the complexity of PC hardware, it takes additional time for PCs. Then, on the other hand he says that the PC patch development cycle takes about the same amount of time.....? In any event, patches are meant to 'tweak' imperfections in a game that is reasonably close to what it should be. This is the most broken CoD game ever released. Although the other COD titles were far from perfect on release, I do not remember them being this flawed... To be fair W@W had tons of issues on release however, fewer people bought that title. Apparently Treyarch stuck with that title and it turned out good in the long run. Hopefully they will support BO as well if not better. W@W was so bad initially I uninstalled and went back to MW. I'm holding out hope for BO though.
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| Sun Dec 05, 2010 7:17 pm |
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kalz
Master Corporal
Joined: Tue Nov 30, 2010 11:03 am Posts: 71 Location: Chicago, Il
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 Re: COD: Black Ops - Patching Process by jd_2020 from BO Forums
ibleedv20 wrote: Phase 3: Console manufacturers test and approve the update for release. are u f,ing kidding me?....
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| Mon Dec 06, 2010 11:07 am |
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