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 System requirements for HoS 
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Colonel
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Post Re: System requirements for HoS
Grobut wrote:
I know you have been burned before TRTL, because we all have, it is a sad state of affairs, but truely, if i had to attribute just one word to mainstream game marketing thease days, the word "Subterfuge" would be my pick.

But my experiance has been far more positive with Indie developers, and with TWI in particular, there is a good reason why thouse of us from the RO and KF communities put our trust in TWI, it is because they have earned it through years of honesty and hard work, because they have yet to lie to us, they may have missed a projected release date or two, as is the nature of independant software development, but they have never failed to deliver what was promised, and in a timely fashion aswell.


We have a saying here that goes "the burned child fears the fire", and with that adagium in mind, i can understand and respect if you choose to remain sceptical till you see the final product, by all means, that is your prerogative, and usually a smart course of action.

However, your posts thus far seem to exceed healthy scepticism or caution, and are quite unwarrented given TWI's past performance, they can be quite proud of their track record infact, and their customers will attest to that (as i am doing now).

At the very least, you should do some research on thease guys and how they have managed things in the past, as one gamer and consumer to another, i wholly recommend it, i think you will be both pleasantly supriced and much less apprehensive if you have the facts on hand.

Good post.. Thank you for actually taking the time to read my posts.

Like I said, I want nothing more than this game to succeed, but not to the point of being built upon false expectations. Then fall flat because of not meeting the hype. You don't want the average gamer buying RO or playing the demo with the mindset of "this game can beat CODBO". I just really think that will hurt this game more than help it.

I do want this game to be good even if I find out that I don't prefer the game play over the other mainstream games.(I won't know till I get to play a demo/beta.) I am NOT here to try and put this game down because of any personal agenda's. The pc community always benefits from a good game coming out. Competition is always good for the consumer.


Mon Dec 20, 2010 1:31 pm
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Captain
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Post Re: System requirements for HoS
TRTL, no one here doubts that JG and Tripwire want to sell their game. Of course they do. People are not saying "zowie wowie" either. Once again I'll say, it's simply refreshing that the leader of a game developer comes on Crosshairs and has a round table discussion about the game he's putting out soon. He didn't give tons of PR speak, he just answered questions honestly and when he didn't have a clear answer, he said so. By nature of this approach, people are responding with some excitement. As time goes on, we will know even more about it. By the time the game releases, I'm sure there will be plenty of information to make an informed decision whether to drop your hard earned cash on it or not.

Why shouldn't hardcore PC gamers talk and help promote this method of game promotion, such as JG is using? We gamers have done more than a forum thread for the likes of IW, Treyarch, Dice, Crytek and others, who have huge advertising budgets and don't even need our word of mouth. I think Tripwire deserves some thumbs up for their project. I have no fear whatsoever about spreading the word about games like HoS. Would I love to see the powerhouse devs lose ground in the PC market because of it? Absolutely. Would I like to see HoS crush the posers? Hell yeah. I do strongly hope this game will live up to the PR that myself and others here have given it, and I have no fears that it won't. Why? Because these guys are true PC gamers striving to become a major player in the industry. Go listen to the first Van Halen album, then the last one they made. You'll get the analogy. Now I've gone and dated myself, lol.

As far as TWI turning out to be like IW after the big success, that remains to be seen. If they do go "consolized", well, there will be others. As it stands right at this moment, they aren't.

Edit: This post came up after your last post TRTL. I do actually read your posts. This one is in response to a previous one you made.

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Mon Dec 20, 2010 1:46 pm
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Colonel
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Post Re: System requirements for HoS
GutshotYooper wrote:
As far as TWI turning out to be like IW after the big success, that remains to be seen. If they do go "consolized", well, there will be others. As it stands right at this moment, they aren't.

Now that's a interesting point. I could see if they get to big, EA or Activision buying them out like they have other companies. Then we will be right back to square one.
GutshotYooper wrote:
Edit: This post came up after your last post TRTL. I do actually read your posts. This one is in response to a previous one you made.

LOL.. All is good..

I agree to a point with the rest of your post. But sometimes it does seem like wowie zowie posts. It makes it hard to post some healthy skepticism.


Mon Dec 20, 2010 1:58 pm
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Warrant Officer
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Post Re: System requirements for HoS
TRTL wrote:
GutshotYooper wrote:
As far as TWI turning out to be like IW after the big success, that remains to be seen. If they do go "consolized", well, there will be others. As it stands right at this moment, they aren't.

Now that's a interesting point. I could see if they get to big, EA or Activision buying them out like they have other companies. Then we will be right back to square one.


If such a time comes then, at that moment it should be the time to criticize them for that. People should not be getting criticized on hypothetical steps they could possibly at one point in time.

As long as devs do what we the consumer want, we should support those Devs, it sure beats the hell out of supporting companies that lied to us on countless occasions in the past.

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Mon Dec 20, 2010 3:20 pm
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Master Corporal
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Post Re: System requirements for HoS
TRTL wrote:
Good post.. Thank you for actually taking the time to read my posts.

Well i've been through this before, back when it was announced that TWI would bring Killing Floor to the retail market, our little community over at the TWI boards was flooded with new blood, most of whom where probably even more sceptical than you are now, most of them where certain that this would be the death of their favorite Zombie mod, that TWI would butcher it, and treat them poorly as customers.

Before then, similar fears existed in the RO community when the game went from mod to retail, people feared that TWI would sell out, that the retail game woulden't be half as realistic or gritty, that us fans would be pushed aside in favour of a larger and more profitable demographic, and there where also fears that the game would be released and quickly abandoned, since we knew TWI owned a license for the new UE3 game engine.

Well, time and TWI made fools of us all, because they didn't butcher the games, they didn't abandon their fans or their games, they have infact done an excellent job on both of them, and given them an unpresidented amount of post release support and free addon content, and throughout the years, they have also been open and honest with us, they haven't lied to us yet.
This is why us guys over at the TWI boards are not only fans of the games, but fans of the company that brought them to us, because TWI has treated us well, and with respect, and that is sadly such a rare thing to see thease days..


Now a new game is upon us, and a whole new crowd of people who think all of this sounds too good to be true, and thus the cycle repeats itself again, been there, done it. Welcome to the TWI experiance, i think you will be pleasantly supriced at the end of the cycle ;)

TRTL wrote:
Like I said, I want nothing more than this game to succeed, but not to the point of being built upon false expectations. Then fall flat because of not meeting the hype. You don't want the average gamer buying RO or playing the demo with the mindset of "this game can beat CODBO". I just really think that will hurt this game more than help it.

I do want this game to be good even if I find out that I don't prefer the game play over the other mainstream games.(I won't know till I get to play a demo/beta.) I am NOT here to try and put this game down because of any personal agenda's. The pc community always benefits from a good game coming out. Competition is always good for the consumer.

It's not really TWI's fault that PC-Gamer chose to use such a charged headline, personally i'm not too fond of it either, as they are very different games, and direct comparison is rather pointless.

But TWI has barely started their PR campaign for this game, once the gameplay-trailers hit the internetz, it should become readilly apparent what Ro2 will be all about, and just from what we've seen in the Alpha builds demoed at PAX and Igromir, i think it's a safe bet that Ro2 will turn some heads on it's own merits, it does look very impressive..


I would also like to address a fear you broght up earlier:

TRTL wrote:
If they were all about the hardcore gamer community, then let me ask you this. Why don't we get PB instead of VAC?

It's never been a problem, and for one very simple reason: TWI has never depended on VAC for their Anti-Cheat needs, they just view it as a backup, every time a new cheat for RO/KF was reported, they went to town on it, and would quickly release a micro-patch that prevented it from working, sometimes that patch would be out the same day the cheat was, because the community was as active in reporting thease cheats as TWI was in fixing them.

You don't need PB when the Dev's themselves are willing to do the work, and they have access to the basecode of the engine, so they can do a much more effective job of it too.


Tue Dec 21, 2010 12:46 am
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Captain
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Post Re: System requirements for HoS
Grobut wrote:
TRTL wrote:
If they were all about the hardcore gamer community, then let me ask you this. Why don't we get PB instead of VAC?

It's never been a problem, and for one very simple reason: TWI has never depended on VAC for their Anti-Cheat needs, they just view it as a backup, every time a new cheat for RO/KF was reported, they went to town on it, and would quickly release a micro-patch that prevented it from working, sometimes that patch would be out the same day the cheat was, because the community was as active in reporting thease cheats as TWI was in fixing them.

You don't need PB when the Dev's themselves are willing to do the work, and they have access to the basecode of the engine, so they can do a much more effective job of it too.


Well, that's something that amazes me even more. Plus, I'm sure, RO has a more adult fan base, which should also make some difference I would think. Yes, adults hack too, but I don't think as many as in the younger crowd.

TRTL wrote:
I could see if they get to big, EA or Activision buying them out like they have other companies. Then we will be right back to square one.



A scary thought though TRTL, lol, Bob Kotick having a meeting with John Gibson. I believe there would be an epidemic of mass suicides occurring worldwide. Headlines: "Tripwire's new Community Manager, Rob Bowling".

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Tue Dec 21, 2010 3:02 am
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Master Corporal
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Post Re: System requirements for HoS
TWI has turned down EA before, and i doubt Activision would fare any better.. thease guys are quite happy with their independance ;)


Tue Dec 21, 2010 3:56 am
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Captain
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Post Re: System requirements for HoS
I love 'em.

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Tue Dec 21, 2010 5:04 am
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Colonel
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Post Re: System requirements for HoS
Grobut wrote:
It's never been a problem, and for one very simple reason: TWI has never depended on VAC for their Anti-Cheat needs, they just view it as a backup, every time a new cheat for RO/KF was reported, they went to town on it, and would quickly release a micro-patch that prevented it from working, sometimes that patch would be out the same day the cheat was, because the community was as active in reporting thease cheats as TWI was in fixing them.

Hmmm... I can see that on their past title. But if this game gets as big as reported by some, that wouldn't work very well for a game. That is what is great about PB. It can update while you play. No need to reboot servers, install patches.

GutshotYooper wrote:
A scary thought though TRTL, lol, Bob Kotick having a meeting with John Gibson. I believe there would be an epidemic of mass suicides occurring worldwide. Headlines: "Tripwire's new Community Manager, Rob Bowling".

HOLY SH@T!! That is scary... forget I said anything....


Tue Dec 21, 2010 8:46 am
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Brigadier General
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Post Re: System requirements for HoS
don't talk about Rob Bowling it makes me wana......
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