It is currently Sun May 19, 2013 10:03 am



Reply to topic  [ 31 posts ]  Go to page 1, 2, 3, 4  Next
 The importance of Toggle-and secrets 
Author Message
Lieutenant
Lieutenant

Joined: Mon Nov 01, 2010 3:28 pm
Posts: 451
Post The importance of Toggle-and secrets
So, i hope the title was eye catching enough for you-my audience.

There are a couple disclaimers:
1) If i am wrong[regarding what i am about to discuss]. Then point it out. I dont care. Just dont come at me with pitch forks.

2)What i am about to release has not been released on any other public forum that i am aware of. It might have been known but not for sometime.


You have been warned
========================================================================================================================================


The importance of toggle:

I was asked if i had any "toggle" files when i released my partial config. I lied, not because i was trying to horde my settings and be greedy, but to protect the community[discussed later]. I had "visions" a for thought that toggle and the greatness would be brought to an end. I seen it spreading and before you know it everyone is toggling the lighting of maps much like filmtweaks of cod4. IT was great because we didnt have to use a mod or wait for one. And the advantage was something out of this world. So i wanted that to last as the advantage was astronomical



...... Well folks the story doesn't end there for your great friend "toggle"

The functionality of toggle, and the cod engine itself is a tweakers dream (at first it was hell tho.). It was hell because in previous cod's( like cod4 for example) commands when typed into the console were displayed, a definition was present, and a range was given, as well as "latched" or "protected" notations. As we move forward company's like treyarch and Activision got smart. They didnt want the engine "tweaked" (and according to them: there "protecting players".. "who cares about optimization") by removing this functionality. Tweaking at first glance was like pinning the tail on a donkey the size of dime or having to walk 100 miles just to get to the donkey.... end result: blops tweaking is a hit and a miss.


This discovery is not my own. It was a partnership with a member that is going to remain anonymous. I should also give credit to drunk who was the first i seen use toggle to change the color commands. I implemented it and found alot[discussed later]. My partner went further after a lengthy discussion.....as he described in a steam message the next day " i think i found the mother-load". This discovery was made late January-early February.

Image


What we have before us is an exert of my personal, complete list of black ops dvars and their corresponding values ranges. Yes, take a minute and clam your self and remember dont hate me. As far as a I am aware I am only the second person to have such a thing. And i hold it dear.

As you can see, toggling of the commands to values that we knew were "out of bounds" would give us a console read out of the command, cheat protection, and range within the console. Range was more important because this meant that "0" wasnt the answer for all commands and newer ones as well.. "0" wasn't the only number. Some commands are in vector format with 2-4 variables in them. An unfortunate downside of this (and my laziness) is that when toggled the console shows the range for all commands that are in the toggle file; even cheat protected commands at times. So only then toggling them in ranges that are acceptable would come up with it being protected-others not the case which i find strange as they are automatically listed as cheat protected. I never went back to "re do it" i wanted to set all commands within their ranges and then print out a new cheat protected list. I never did. My fault.

Another problem (and a good tool). The list has mentionings of commands that aren't in the game, or that are external. Others have no defined value or range. Toggling them to negative infinity gave us no result as did doing the same the other way. So commands like seta drew_notes are still a mystery to us. :(
Luckily for us i suggested to toggle to negative infinity because some commands have no limit after 0 so nothing would show up in the log file/console.



In conclusion a person with some great thinking skills and a or many dvar lists could go through it and tweak accordingly with a nice little "key or legend" at your side.It was almost too easy. All we had to do was understand the command and the variable ranges were at your finger tips.




Regardless of flaws this is a tweakers bible, dictionary, and thesaurus

In my world. This is gold. This is platinum. This is the rarest metal, item, material-whatever you call it- in the world. As a joint decision we figured this out there on the forums (then) would send a bad message to treyarch and toggle would have been erased earlier. We took advantage of a game mechanic and benefited from it. And we thought that that wasn't in the best interests of treyarch... needless to say we were trying to protect it for a long time, as well as keep helping ppl with configs and the knowledge we had (well moreless me). We worked so hard and didnt want to see is destroyed because the company doesnt want us to. Well now that that horror has come to pass it is useless to keep it under raps because the same affect will never (at this point) be achievable again.


Its selfish I know. But if you held something so rare and valuable that could be used for so much good (but easily exploited) would you be the first person to jump in the air and shout your discovery? .... Its a moral issue that we were not prepared for. ...... "With power comes great responsibility." It was the best decision at the time.

..There's more. This is one reason why i did not release this.



Exploitable? Toggle how?


I made a discovery that..... well lets say words cannot express how much of an exploitation i had found. I had found a group of commands that gave the player so much of an advantage that it dwarfs what i have seen-znear, radar cheat, fog command-its by far the biggest cheat in a game that i have ever seen. i mean the cull commands in W@W are like the no foilage in black ops. This was greater in ways never before seen.

I am NOT releasing the specifics of the commands in question NOR what they did OR what they are. This goes to the grave. Sorry folks. Please DO NOT PM ME on this issue. Thx (tho i would trade cheat protection of these commands for the use of toggle back :) )

A reason why i never talked about toggle to much was because commands like these were "activated" by toggling them and there were others . (And i believe this is one of the reasons that treyarch removed toggle i fear; however, i think the main reason was that toggle was removed because of the use of the exposure lighting tweak that took the place of sunlight if and when used. It also eliminated shadows when sunlight was turned off and exposure was used. If they seen what i did then well its two fold and 2 birds with one stone). Yes and i did benefit from them. I do not feel guilty as its in the game and like any command waiting to be used, activated, tweaked, etc. A part of me enjoyed the advantage and another part didn't want anyone else to know, and i feared that toggle would be removed because this wasn't an isolated case. And i wasnt looking for front page news. Nor am i with this post. The way treyarch and its managers have acted recently im glad i didnt.

==============================================================================================================================================


Yes, if it wasn't for toggle being removed this thread would have never been created. A person does something not because they want to but because they feel its an obligation to keep it alive, or protect its safety. And it was a mutual find. I cannot express enough gratitude towards this individual as i feel it was really his find but we worked together. We don't try to put our selves above the rest- make our selves patron saints and look down upon you-were ordinary individuals. I learned from cactus and cant thank him enough either, and 2 minds are better than 1 as more perspectives in an un-definitive problem is essential to success.

I can only suggest to others to critically think every aspect and always ask questions to yourself and others.



On a recap. this is totally new to my knowledge when it comes to public awareness. I released this because i felt it was time and toggle is not coming back and i had a suspision that people were toggling individual values and getting their own results. I felt that its better to chime in now then claim that it was "us" that found it first kind of deal. Its childish and i wanted to avoid that.

I more importantly am posting this because this shows the community that tweaking and this toggling was a force to do good. I could and still can be used for the benefit of everyone (if they took the time). And a compromise could be made as toggling a cheat protected command gives you nothing. You cannot change that. If treyarch spent the time to fill in the holes we could still use this. But this is not going to happen.

Good Day





****this is for those that think picmip ranges from 0-5******** You are and now proved wrong. (a message to Pixel on steam forums to which i am banned from for posting "spam" more like more correct info and how to but w/e screw the steam moderators they have not an ounce of use-able brain cells or common sense among them)


Thu Apr 28, 2011 7:13 pm
Profile
Master Corporal
Master Corporal

Joined: Sun Mar 20, 2011 2:56 pm
Posts: 49
Post Re: The importance of Toggle-and secrets
u could get dvar value range / info simply thru using minicon + toggling cmds u wanna test. in my config test.cfg was for that

and toggle normally would be no big cmd... but in black ops it enabled many many many things which wouldnt work otherwise. w/o it theres not much to do anymore

true it could be used to activate some cmds it shouldnt... that isnt a reason to get rid of it however as toggle did more good than bad. i guess they just wanna take the easy way out - afterall its quite obvious teh game is total halfass job


Thu Apr 28, 2011 9:54 pm
Profile
2nd Lieutenant
2nd Lieutenant

Joined: Sun Feb 10, 2008 3:23 pm
Posts: 383
Location: dayton ohio
Post Re: The importance of Toggle-and secrets
So what drives you guys?
The domination in game or the craft of tweaking?
I am not being sarcastic here?
I would guess the time tweaking is far greater than the time spent in match owning other players.
If that is the case I would imagine the challenge of the ultimate tweak is what gives you pleasure.
PM me if you like.
I am fascinated by the dedication .


Thu Apr 28, 2011 10:14 pm
Profile WWW
Lieutenant
Lieutenant

Joined: Mon Nov 01, 2010 3:28 pm
Posts: 451
Post Re: The importance of Toggle-and secrets
ibleedv20 wrote:
So what drives you guys?
The domination in game or the craft of tweaking?
I am not being sarcastic here?
I would guess the time tweaking is far greater than the time spent in match owning other players.
If that is the case I would imagine the challenge of the ultimate tweak is what gives you pleasure.
PM me if you like.
I am fascinated by the dedication .



well my story actually begins after my game just ran like crap. i knew my 4870 was to blame. I came here but really saw nothing. I seen cactus on the blackopsforums which are now Mw3 forums post a hole punch of info. and then i seen him post here. i tried it and then went on my own. i had 30 or more bookmarks on random threads that explained alot of commands in cod's past. i got interested. kept tweaking and pm'ing cactus with questions. poured over dvar lists many of them for hours. reading. then i would take a selection and test them. and it just became a hobby. i didnt even feel like playing after awhile i found it enjoyable to listen to music, sip coffee and read.

after awhile it came to where i had to start testing and then re-thinking. and i came obessed with finding the leaves cvar. i did find it and felt it was an accomplishment for myself. then i found the hero commands and tested them. another accomplishment for me. so i guess it was the finding cool, neat things that drove me to continue. in this post i paired up with a buddy and we drove eachother. sometimes talking on steam for hrs on ideas and definitions of commands etc.


i was one that was satisfied with a "paradox or stevy" config in cod4. i knew of the commands and was pre educated but i really didnt go farther. blops... was different. its was new ground and this time i wasnt late to the party. and i loved being a pioneer.


so i guess thats me.



edzet, at the time. This was something that never crossed our minds. its funny how the greatest accomplishments and inventions happened by accident. i was trying to create a toggle bind... but u showed up. i used ur example then went on and found that sunlight could be toggled... and i used an incorrect value which led to console print out. my friend took it further. i also found out by accident these bad bad exploitable commands.


after that i became obsessed with this list. I knew others were or had similar stuff because i was seeing settings that... were too accurate from what i had seen. we decide it was the right time to come forward as we had seen nothing on any other forum about this.


it was a monumental find back then. i mean at the time... it was just so great. it felt like we had conquered black ops.


Thu Apr 28, 2011 10:29 pm
Profile
Master Corporal
Master Corporal

Joined: Sun Mar 20, 2011 2:56 pm
Posts: 49
Post Re: The importance of Toggle-and secrets
ibleedv20 wrote:
So what drives you guys?
The domination in game or the craft of tweaking?
I am not being sarcastic here?
I would guess the time tweaking is far greater than the time spent in match owning other players.
If that is the case I would imagine the challenge of the ultimate tweak is what gives you pleasure.
PM me if you like.
I am fascinated by the dedication .



i just like to optimize my visuals of the game and performance .
im quite a principle man and i never abused anythin that would be considered an "exploit" via promod standarts to "dominate"...hell i dont even use knife in black ops couse i think its just cheap n quite gamebreaking actually

n ye it does take some time especially couse 3arc efforts to stop tweaking r quite blatant... its more complicated comparing to cod4


Thu Apr 28, 2011 11:52 pm
Profile
Captain
Captain
User avatar

Joined: Fri Dec 31, 2010 8:51 am
Posts: 527
Location: OMAE WA MOU SHINDEIRU
Post Re: The importance of Toggle-and secrets
Whats your point?


Fri Apr 29, 2011 5:20 am
Profile WWW
2nd Lieutenant
2nd Lieutenant

Joined: Sun Feb 10, 2008 3:23 pm
Posts: 383
Location: dayton ohio
Post Re: The importance of Toggle-and secrets
Continuing this discussion....which would make a great Crosshairs topic by the way. Be clear that I only tweak the most common config settings and am genuinely fascinated by this. 8-)

So you really get caught up in the process to uncover what can be accomplished in the tweaking of the game it seems.

You are constantly being labelled as uncovering built in or lazily coded scripting that allows hacking that gives you an unfair advantage on the battlefield. Thus you are sometimes treated like a Hacker.

It seems at times that you hold back the information for what reason?

To keep it quiet so that you can preserve the sense of ownership?

To keep it from other players so that it doesn't ruin the game?

Or simply to keep Treyarch in the dark so the craft or exploit is preserved for the few that can practice the craft deeply enough to uncover it?

I can understand the desire to not uncover or spread the accomplishment. There are many situations in life where hard work leads to that position.

Why do you feel negatively about Treyarch removing the toggle ? Did they destroy your craft ? Is their perspective any less valid than yours?

This makes good discussion.


Fri Apr 29, 2011 8:03 am
Profile WWW
Lieutenant
Lieutenant

Joined: Mon Nov 01, 2010 3:28 pm
Posts: 451
Post Re: The importance of Toggle-and secrets
ibleedv20 wrote:
Continuing this discussion....which would make a great Crosshairs topic by the way. Be clear that I only tweak the most common config settings and am genuinely fascinated by this. 8-)

So you really get caught up in the process to uncover what can be accomplished in the tweaking of the game it seems.

You are constantly being labelled as uncovering built in or lazily coded scripting that allows hacking that gives you an unfair advantage on the battlefield. Thus you are sometimes treated like a Hacker.

It seems at times that you hold back the information for what reason?

To keep it quiet so that you can preserve the sense of ownership?

To keep it from other players so that it doesn't ruin the game?

Or simply to keep Treyarch in the dark so the craft or exploit is preserved for the few that can practice the craft deeply enough to uncover it?

I can understand the desire to not uncover or spread the accomplishment. There are many situations in life where hard work leads to that position.

Why do you feel negatively about Treyarch removing the toggle ? Did they destroy your craft ? Is their perspective any less valid than yours?

This makes good discussion.


Damn those are hard hitting questions that I have to now prepare for.

My point is Jay, that toggle is more than just being able to toggle maxpacket settings and different fps levels. It was and remains a guide as i depicted. It was a dictionary for us that really got into the tweaking business. Not saying that im some pro with tons of outside knowledge. I really learned from mentors, this community, and asked/posed them serious questions.

Im not bragging. Yes i am taking credit for Us in this find. But thats not the point. Its to show the evolution that just happened. Tweaking in treyarch's book is conversing into "griefing" and "taking advantage of whats there to use against other players" Its not our fault. Yes, that is a secondary gain but we dont tweak for that, or atleast i dont, i tweak for performance, playability, reliability, visual looks. Im trying to find a balance. Toggle was that instrumental tool that gave me the edge above just guessing from old forums and values that i thought werent right.

And unfortunately with all good their comes bad.


Fri Apr 29, 2011 1:46 pm
Profile
Captain
Captain
User avatar

Joined: Fri Dec 31, 2010 8:51 am
Posts: 527
Location: OMAE WA MOU SHINDEIRU
Post Re: The importance of Toggle-and secrets
treyarch treats us like the american government treats its citizen :)
or any government for that matter

anyway, to make it as short as possible, I like tweaking for maximized performance. I want my personal ability to translate perfectly into the game. things like texture tweaks are nice, but not allowed in most leagues, so w/e.


Fri Apr 29, 2011 4:09 pm
Profile WWW
Lieutenant
Lieutenant

Joined: Mon Nov 01, 2010 3:28 pm
Posts: 451
Post Re: The importance of Toggle-and secrets
jaykay wrote:
treyarch treats us like the american government treats its citizen :)
or any government for that matter

anyway, to make it as short as possible, I like tweaking for maximized performance. I want my personal ability to translate perfectly into the game. things like texture tweaks are nice, but not allowed in most leagues, so w/e.



how is that? since your not an american citizen?

there are goods and bads but i see treyarch as more of a socialist company almost practicing and employing fundamentals of communism


Fri Apr 29, 2011 4:19 pm
Profile
Display posts from previous:  Sort by  
Reply to topic   [ 31 posts ]  Go to page 1, 2, 3, 4  Next

Who is online

Users browsing this forum: No registered users and 0 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum

Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group.
Designed by STSoftware for PTF.