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This is a Troll-Free Zone. Attack ideas...not each other.
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Jo3_23
Brigadier General
Joined: Sat May 01, 2010 10:31 am Posts: 1695 Location: UK, Merseyside, Southport
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 Re: New Patch
GutshotYooper wrote: Good lord. And what are we supposed to have learned, oh great and mighty TRTL? Enlighten us thou wise and wonderful bringer of light. I have no regrets. 
_________________PST*Joker "I'v always like it in my hand." 
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| Mon Sep 19, 2011 4:58 am |
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TRTL
Colonel
Joined: Mon Jul 12, 2010 9:51 am Posts: 832
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 Re: New Patch
GutshotYooper wrote: Good lord. And what are we supposed to have learned, oh great and mighty TRTL? Enlighten us thou wise and wonderful bringer of light. I have no regrets. If you guys can't understand Neil's point, then it's useless. I guess the old saying "Ignorance is bliss", would apply here. 
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| Mon Sep 19, 2011 11:51 am |
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ButchCassidy
Master Corporal
Joined: Mon Jan 03, 2011 6:46 pm Posts: 67
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 Re: New Patch
Neil wrote: Not talking about you but more about people in general who were trolling threads everywhere. It was difficult to post anything about a game one likes without it being hijacked with "RO2 will be this and that". So I apologise if I am now the one trolling but I have to read the same trolling posts about RO2 for the past year now on different forums. I can pretty much guess why it was released they way it was or is. As you have pointed out it is more than likely that they were running out of money, and most likely time. I am not going to bash them for that as other studios suffer from the same things. All development studios have budgets whether they are independent or are backed by big publishing houses such as Activision or EA. Non-independent or large studios do have bigger budgets, that is a given, but they are not infinite and they too have deadlines to make as well. I like RO2. Played it more than BC2 since it's release if I am honest and I play BC2 a lot. Will I say I love RO2, no I won't go that far, well maybe love for the rifles  , but it is definitely a break from modern FPS shooters. I won't say any more on this unless I have to, but I do hope that people take on board studios suffer from pretty much the same pitfalls; money, constant demand, resources and not enough time in the day. That is the lesson that should be learned  I think its fair to say that RO2 was not released as TWI would have wanted it to be.. Yep there are bugs, Yep some people are moaning and Yep player numbers have decreased but not by a lot.. Will BF3 and MW3 have an impact on those numbers? Of course they will just as they will impact just about every other game out there.. TWI knew this and are pretty much resigned to seeing a drop in players but overall I think the game has actually captured the imagination of a group of players that have been largely overlooked by EA and ACTN for a very long time..Namely Clans who have finally been offered a game that has been tailored to suit them in many ways.. RO2 may not be a game that everyone likes but enough are liking it at the moment and I believe it will sustain a much more viable long term community with custom maps and large scale mods on the way probably better than many other recent releases such as HomeFront and Brink for instance.
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| Mon Sep 19, 2011 12:00 pm |
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TRTL
Colonel
Joined: Mon Jul 12, 2010 9:51 am Posts: 832
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 Re: New Patch
ButchCassidy wrote: I think its fair to say that RO2 was not released as TWI would have wanted it to be. But see that is the point Butch. They released it anyways. We have been told that TWI is not like the other developers and will release the game when it's a finished product and will not be pressured by things that the other devs are. (If I dig a little bit, I bet I could find JG even saying that.) Meaning they will have quality releases and mostly bug free from the get go, not release now and patch later like the AAA devs do. But guess what, release now and patch later is exactly what they are doing. The whole point to Neil's post, was to not put TWI or RO2 down. But just to show that TWI is like any other developer and their games have faults just like the AAA games and some could argue maybe even more. Now that RO2 has been released, there is no more speculation. We have the facts now. 
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| Mon Sep 19, 2011 2:24 pm |
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GutshotYooper
Captain
Joined: Sun Dec 20, 2009 4:24 am Posts: 560
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 Re: New Patch
Well TRTL, at least you are keeping the Bash forums lively and yes, alive. It's all good. But, TWI is a human company run by humans. I'm sure they had every intent on releasing the game in masterpiece form. Best laid plans of mice and men and all of that...... Nevertheless, no matter how you slice it, the game isn't really all that bad in the bug department. I played it for 20 hours last weekend and it never crashed or glitched out. The only gripe I have is that it doesn't utilize my SLI'd cards more than 50% each. But, this will get fixed. I also hope that down the road they do a Crytek style DX11, or at least 10 upgrade and satisfy the graphic whore in me.
_________________ I used to play BF3 like you. Until I took an arrow in the knee.
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| Mon Sep 19, 2011 3:10 pm |
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born2expire
Lieutenant
Joined: Wed Nov 03, 2010 10:25 pm Posts: 412 Location: Ontario
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 Re: New Patch
What I've found found from RO2 hasn't been bugs, the game is just clumsy and over ambitious.
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| Mon Sep 19, 2011 3:36 pm |
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TRTL
Colonel
Joined: Mon Jul 12, 2010 9:51 am Posts: 832
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 Re: New Patch
GutshotYooper wrote: Well TRTL, at least you are keeping the Bash forums lively and yes, alive. It's all good. I do what I can bud. 
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| Mon Sep 19, 2011 3:46 pm |
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Amit
Officer Cadet
Joined: Thu Feb 24, 2011 10:51 pm Posts: 342 Location: Ontario, Canada
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 Re: New Patch
TRTL, remember what John said. TWI is a small indie dev company and don't have nearly as much money to support building their game. They had to release and get some cash flowing or they wouldn't be able to pay their employees. I don't blame them for having to do that. I still think they shot themselves in the arm with the two week beta test rather than the one month beta test.
_________________
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| Mon Sep 19, 2011 3:54 pm |
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Neil
Chief Warrant Officer
Joined: Sun Mar 27, 2011 11:29 am Posts: 296
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 Re: New Patch
GutshotYooper wrote: Well TRTL, at least you are keeping the Bash forums lively and yes, alive. It's all good. But, TWI is a human company run by humans. I'm sure they had every intent on releasing the game in masterpiece form. Best laid plans of mice and men and all of that...... Nevertheless, no matter how you slice it, the game isn't really all that bad in the bug department. I played it for 20 hours last weekend and it never crashed or glitched out. The only gripe I have is that it doesn't utilize my SLI'd cards more than 50% each. But, this will get fixed. I also hope that down the road they do a Crytek style DX11, or at least 10 upgrade and satisfy the graphic whore in me. Amit wrote: TRTL, remember what John said. TWI is a small indie dev company and don't have nearly as much money to support building their game. They had to release and get some cash flowing or they wouldn't be able to pay their employees. I don't blame them for having to do that. I still think they shot themselves in the arm with the two week beta test rather than the one month beta test. Nobody is disputing that TWI are human and they have a tight budget but I refer back to what I originally said: Quote: I can pretty much guess why it was released they way it was or is. As you have pointed out it is more than likely that they were running out of money, and most likely time. I am not going to bash them for that as other studios suffer from the same things. All development studios have budgets whether they are independent or are backed by big publishing houses such as Activision or EA. Non-independent or large studios do have bigger budgets, that is a given, but they are not infinite and they too have deadlines to make as well. It's easy for us to bash AAA development houses but at the end of the day they have the same issues. Sure they have a bigger budget but I bet they probably have bigger overheads as well. I just hope that when the bigger AAA titles launch this year we consider this before bashing the hell out them.
Last edited by Neil on Mon Sep 19, 2011 6:10 pm, edited 1 time in total.
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| Mon Sep 19, 2011 5:29 pm |
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TRTL
Colonel
Joined: Mon Jul 12, 2010 9:51 am Posts: 832
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 Re: New Patch
Amit wrote: TRTL, remember what John said. TWI is a small indie dev company and don't have nearly as much money to support building their game. They had to release and get some cash flowing or they wouldn't be able to pay their employees. I don't blame them for having to do that. I still think they shot themselves in the arm with the two week beta test rather than the one month beta test. That's funny how he has changed his tune once again.. Because he sure didn't market the game like that.. Ramm-Jaeger wrote: So these are my thoughts on this headline I would also encourage everyone to keep in mind that RO1 is not RO2 (even though that "niche" game has sold almost half a million units). We are making a game that is aimed to be much more accessible than the first RO while still staying true to its tactical shooter roots. We were a new company with almost no money and resources when we made RO1 5 years ago. We're much more experienced now have a lot more resources than when we made the first RO. So to quote Darth Vader "when we last met I was but the learner, now I am the master." I guess the real question is, MASTER OF WHAT? Marketing? http://www.nvnews.net/vbulletin/showthread.php?t=157826
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| Mon Sep 19, 2011 5:39 pm |
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