This is a small preview of the mod I have been working on for the last 2 months (only got WaW at the end of January, so I missed all the problems with it).
Basic Thought Behind the ModThe mod is based on AWE4 which my clan (Demon) used for COD4, but we wanted to do away with Ranking and Perks. Why? Because we believe perks give an uneven playing field to a server. Perks make another player unpredictable. The great beauty about Classic COD was that everyone had the same abilities in terms of the actual game (notwithstanding individual skill levels of course). And as we scrim quite a lot (not competatively I hasten to add), we didnt want things like Deep Impact, Martydom, etc, etc, which made the enemy unpredictable.
And we also didnt want ranks, as we believe it takes the attention away from concentrating on your team's victory, and makes a player play for the unlocks or rank rather than for the mere victory of the team:

Anyway, the motto behind the mod is:
"There is nothing to win with Demon mod except your team's victory"
However, as a concession to those that like ranking, it can be turned on.
The Mod ItselfThe mod has 3 modes:
1. "Classic" COD loadout - We wanted to go back to the "golden" days of classic COD weapon menus, so as in COD1/UO/COD2, each team has set weapons according to their nationality:




As a concession to those that want perks - server admins can "force" perks on every player.
Example:
Quote:
set scr_demon_force_perk1 "specialty_extraammo"
set scr_demon_force_perk2 "specialty_bulletaccuracy"
set scr_demon_force_perk3 "specialty_bulletdamage"
set scr_demon_force_vehiclePerk "specialty_water_cooled"
There is a fully-comprehensive weapon limiter for this. To lock a weapon, you set the weapon dvar to 0. Once a limit has been reached, and a weapon is no longer available on the server, if a player changes his weapon, that "unlocks" the weapon limit he previously held.
2. Rifle-Only- This gives all the teams only the bolt-action rifles. This part of the mod is based on Waffles' Rifle-Only mod:

As in Classic mode, you can force perks if you so wish.
Also, as in Classic mode, there is a fully comprehensive weapon limiter for this mode.
3. CustomSlots - this is what is called "PowerRank" in AWE4, but I didnt want to use the same name, so the mode is named "CustomSlots". But essentially its the same thing: everything is unlocked in about 20 seconds, but a server admin has full control over what gets unlocked.
I have
solved the problem of keeping things locked:

Other mods like AWE5, ACE, and OpenWarfare havent managed to keep things locked so far. But I found out what was causing the "locks" to become unlocked again. Once I've released the mod, I'll also release the method of how to keep things locked.
There are dvars for everything: from individual weapons and attachments, to the default class loadouts. Everything can be locked or unlocked.
And of course, it is persistent - a player builds his custom class just like in the stock game, and it stays for good!
Like all the other mods, there is also a "Welcome Screen":

Although I said above that ranking is turned off, there is a dvar that allows it to be on. But, it is off by default.
Other Features:Hardpoint Handling - a server admin can control how many teams each player is able to win a hardpoint during any match. For example, if the dvar is set to "1", each player can only win each hardpoint once only
Glowing Health Packs - when regeneration is off, and drop health packs is on, the packs "glow":

There is much more I could tell you about, but this is just a preview.
The mod will be released at the end of the week. Im just finishing up the documentation.
I’d like to make a special credit to Tally for his unstinting support during the time of our friendship and the source files to AWE4 in this mod.