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MoH Tier1: Goodrich talks MP
Written by jockyitch   
Tuesday, 15 June 2010

Executive Producer Greg Goodrich talks about MoH: Tier1 Multiplayer.

DICE built the Multiplayer as you all know. They have dedicated servers similar to the BFBC2 style (no server files). That is, they are regulated GSP's...not just anyone can offer a MoH server. No server files means that EA controls the game. For the average player this could actually be good news - assuming that we get close support. If we do not, then this can be very bad.

Interestingly, the game will also come with a spectate mode...something our competitive folks would like to hear.

Frostbite's hit detection and penetration sensing is mentioned. Note that Destruction 2.0 is not stated outright, giving the impression that MoH implements the destruction side of the Frostbite engine somewhat differently than BFBC2.

Combat Mission (Objective MP with a fictionalized narrative) and Team Assault (Team Deathmatch) are the two MP modes discussed.

 

Read more about the MP here.

The MP embargo ends today, so we should hear more about multiplayer from the PC community that went to the MoH community event.

 
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