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BASH 181: The Sound of Battlefield
Written by Jock   
Wednesday, 20 April 2011

The team that built the soundscape in Battlefield Bad Company 2 raked in awards for their efforts. The 2010 BAFTA For Use of Audio, GameSpot's Best Sound Design award for 2010 and The Game Audio Network Guild Award for Sound Design Of The Year 2011 are examples of such laurels.

On this webcast, another BASH webcast devoted to Battlefield 3's development staff, DICE audio director Stefan Strandberg comes on to explain his philosophy of sound design.

Stefan brings imagination, passion and analytical skill to his craft and you can hear the results in every DICE game he has worked on.

His sound crafting made BFBC2 one of the best sounding FPS games ever and the recently released trailers indicate that BF3 will continue that excellence.

The information Stefan covers enlightens and entertains and I for one will never take in-game sounds for granted again.

If you want to add your thoughts on this discussion, click here.

 
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