Newsflash


JOIN BASHandSlash.com's STEAM GROUP.

STEAM GROUP: bashandslash

 
Duke Nukem SP Demo
Written by xXToYeDXx   
Saturday, 04 June 2011

The Duke Nukem Forever demo is available if you have pre-ordered it. "Forever" might be an apt title given how long it has been in the making. But all that is water under the bridge, the demo is here and a few have played it. Here, BASHandSlash.com contributor xXToYeDXx talks about his experiences with the latest Duke Nukem.

 

dn1.jpgI just finished playing through the demo for Duke Nukem Forever and I'd like to share my thoughts with all of you.

First off, the demo was fairly short. It only took me about 10 minutes to finish it. It included the first level shown in the reveal demo and one level not shown yet. But this is just a demo and it doesn't reflect the length of the final full release.

Secondly, I wasn't impressed with the fact that only two weapons can be carried at a time. In previous Duke games you could carry every weapon simultaneously and were selected by depressing keys 1 through 0.
 
In DNF's demo, you're limited to 2 weapons at a time and must drop one to pick up another.

Weapons included in demo:

Devastator
RPG
M1911
Shrink Ray
Railgun - With sniper scope
Minigun
Mounted MG
Tripmine - Which I didn't find in the demo, but I did find the texture file included in the demo files.
Thirdly, I wasn't impressed by the new melee system. In DN3D the melee was the Mighty Foot. Something Duke fans took quite a liking too. Although it did make its return, it is only used for execution kills. Standard melee attack is just a quick bash with your weapon. Not very true to the original.

 

Sound was fairly decent. It sells the fact that this is a Duke game. Duke still talks a good game and peels off many of his old quotes as well as a handful of new ones.

Graphics were a mixed bag. On one hand the character and weapon models were incredibly good looking but on the other hand the environment detail left quite a bit to be desired. Low res objects even at very close range pull you out of the game and remind you that you are only playing a game. Some of the objects even go as far as looking like they were taken from the PS2 era.

Controls were great. Everything you'd expect from a PC shooter. You have your choice of Toggle/Hold Crouch and Zoom. Mouse sensitivity and Mouse precision. Use a gamepad *cough*, hell no *cough* or KB/M. Aim assist is in the PC version but I doubt any of us here will need it. And to clarify, YES it is a toggleable option. You can turn it off which I did. You also have many more control options, letting you bind every action to your own preference of keys and mouse buttons.

Scores:

Graphics: 6/10
Sound: 7/10
Controls: 8.5/10
Gameplay: 4/10 or 7.5/10*
Overall: 6.38/10 or 7.25/10
Overall it's a game that seems will deliver a fun Duke experience but I have to protest to high levels of unnecessary immaturity. I mean you'd expect some level of immaturity out of a Duke game but some of the stuff just goes a bit too far. Peeing into a urinal is cool, picking up human feces out of the toilet and throwing it is not. Nevertheless, it will deliver on the overall fun we had with the originals.

*Two separate scores for two different types of Duke fans. I scored it 4/10 for the players looking for a Duke game that is true to the originals, and 7.5/10 for those just looking for a good Duke game and don't care whether its true to the originals.
 
 
 
Add your thoughts on the demo here.
 
< Prev   Next >

BASHandSlash Network

 
monkeybiz_icon.jpg
 

BASH on YouTube

bashyoutube1.jpg

The BASHandSlash Forums

bsboards_v2.jpg

Who's Online

We have 6 guests online
original solarflare design by rhuk
lunarized by joomlashack