CoD:BO First Look, Part I, "California or bust"
Summary
Last Friday, at Treyarch's "First Look" event for Call of Duty: Black
Ops, a few members of the PC and console CoD community were given
access to selected Single Player levels of the game. In addition,
community members were given a tour of the developer's studios and
given a chance to pose questions directly at developers.
Treyarch's latest installment of the popular CoD franchise is set
to continue the tradition of providing its community with the same
visceral, Call of Duty-style heart-pumping action that we have been
accustomed to in the past. For those who love Single Player...and this
event was first and foremost a Single Player event, a strong, original
narrative will provide a compelling backdrop for the variety of
game-play on offer within the game.
While public
relations and selling games was a priority in this years' Black Ops
event, it differed from last year's MW2-fest (sponsored by Infinity Ward) in that both
Treyarch and Activision showed genuine interest
in recognizing the efforts their communities have made.
Black Ops' developer and publisher rewarded this
patronage by providing their community with access and an exclusive
peek into their new game. A further difference from last year's event
was that, in a small way, it did allow community members to provide
direct feedback to the game's devs that were present.
With the news embargo on the event now
lifted, the articles that follow here on BASHandSlash.com and the soon to be released,
BASH webcast on the event, chronicle what we saw
and heard in the short few hours we were at Treyarch.
I would like to personally thank Treyarch and Activision for the
opportunity to go to the event. For those that did not get a chance to
go, I hope that the coverage we provide will give you the sense that
you were there.
The First Look Community Event
A few weeks ago, I was invited by Treyarch/Activision to head down to
Santa Monica, California along with a few other community members, to
take part in a "First Look" community event. The community event is a
Call of Duty ritual that is observed by both our community and CoD's
developer. For this event, the spotlight fell on Call of Duty: Black
Ops' Single Player.
With some hesitation, BASHandSlash.com accepted the invitation.
Aside from myself, Treyarch's community
manager, Josh Olin aka JD_2020, invited about eighteen community
people to attend. While the majority of the
invitees were console aficionados, three including your humble author, Aaron and his
brother Josh Peckler (the latter being of planetcallofduty.com)
waved the flag for PC gaming.
When I first got into Call of Duty, back in CoD2, "community events"
were predominantly PC affairs. This type of event provided an
opportunity for the community, at that time made up of
mostly of PC modders and some community-news site owners, to provide
detailed, technical feedback to the devs.
With the release of Modern Warfare 2, the nature of this event changed.
First off, the
community was now predominantly a console-centric group. As well, the event
now served more as a public relations exercise than as a
means for conveying community desires or wants. This is not
meant as criticism, it is simply a statement of fact and is something
that should be explained given the surprise that PC fans supposedly
received at a similar MW2 event last year. Some of the MW2
Community Event PC-platform invitees expressed dismay that they were
not asked for input into the game, as was done in
past community days. There had been a sea change, and they were not
properly prepared.
While I accepted the invite, I was under
no delusions about my ability to change the direction of the game. I simply wanted
to go to the event as a fan of the game and as a fan of the folks who
make it. Of course, I would try and put forward the point of view
shared by hardcore PC FPS enthusiasts...and then simply hope for the best.
The plan
Community invitees would travel to Treyarch studios in Santa Monica on the 20th of May. The
"First Look" event would consist of a three hour tour of Treyarch on the
21st and would include a sneak
peek at a few game levels and then we would be whisked off to a local
restaurant for dinner,
compliments of Activision.
My plan was a bit more ambitious and self-serving. I wanted to parlay
the invite into a holiday and thus I extended my stay in LA and brought my
wife down as well. This would
allow me to have some fun in the sun and give me a chance to meet with my
long-time BASH co-host,
PST*Joker and his wife. The latter, would be one of the highlights of
the trip.
Minutiae
I won't bore you with the details of the trip. For that you can listen
to this week's podcast. The rest of the these articles will focus on the
game: Call of Duty: Black
Ops.
CoD: Black Coach
Ok...I lied. I'll bore you with just one trip detail. On the 21st, a gaggle of other
community guys/gal and I were loaded into a sleek, black coach (a
black coach for a black op...cool
tie-in) at half past one o'clock and chauffeured
through the sun-baked streets
of posh Santa Monica to the famed Treyarch studios.
Treyarch Studios
The home of Treyarch is a large, modern
structure, covered in dark-tinted mirrored glass windows that shield the interior from the hot
California sun and undoubtedly
from the prying eyes of nosy gamers. It has few external markings and it
would have been difficult
to guess that it was the center of gravity of one of the most popular FPS franchises
in history.
We all filed headlong into Treyarch's instantly recognizable lobby. The
sound of nervous laughter and rapid-fire voices bounced off the walls.
snd_global_attenuation "0"
No effect. <Ok...that'll be my one and only geeky config joke>.
Looking around while I signed the non-disclosure agreement, I recognized PC representatives, the Pecklers, console legends such as Foxhound, Morgan J
East, Mattks, Moniko, gknova6 decrypter Carbonfibah, Nathan8er, and Chefs, to name a few.
As we milled about ready for the event to start...everyone
was atwitter, literally and figuratively
...more info will flow at hourly intervals...
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